glviewvol

annotate src/sdr.h @ 12:773f89037a35

added copyright headers
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 31 Dec 2014 07:57:04 +0200
parents 04330eb80b36
children
rev   line source
nuclear@12 1 /*
nuclear@12 2 glviewvol is an OpenGL 3D volume data viewer
nuclear@12 3 Copyright (C) 2014 John Tsiombikas <nuclear@member.fsf.org>
nuclear@12 4
nuclear@12 5 This program is free software: you can redistribute it and/or modify
nuclear@12 6 it under the terms of the GNU General Public License as published by
nuclear@12 7 the Free Software Foundation, either version 3 of the License, or
nuclear@12 8 (at your option) any later version.
nuclear@12 9
nuclear@12 10 This program is distributed in the hope that it will be useful,
nuclear@12 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@12 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@12 13 GNU General Public License for more details.
nuclear@12 14
nuclear@12 15 You should have received a copy of the GNU General Public License
nuclear@12 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@12 17 */
nuclear@4 18 #ifndef SDR_H_
nuclear@4 19 #define SDR_H_
nuclear@4 20
nuclear@4 21 #ifdef __cplusplus
nuclear@4 22 extern "C" {
nuclear@4 23 #endif /* __cplusplus */
nuclear@4 24
nuclear@4 25 /* ---- shaders ---- */
nuclear@4 26 unsigned int create_vertex_shader(const char *src);
nuclear@4 27 unsigned int create_pixel_shader(const char *src);
nuclear@4 28 unsigned int create_tessctl_shader(const char *src);
nuclear@4 29 unsigned int create_tesseval_shader(const char *src);
nuclear@4 30 unsigned int create_geometry_shader(const char *src);
nuclear@4 31 unsigned int create_shader(const char *src, unsigned int sdr_type);
nuclear@4 32 void free_shader(unsigned int sdr);
nuclear@4 33
nuclear@4 34 unsigned int load_vertex_shader(const char *fname);
nuclear@4 35 unsigned int load_pixel_shader(const char *fname);
nuclear@4 36 unsigned int load_tessctl_shader(const char *fname);
nuclear@4 37 unsigned int load_tesseval_shader(const char *fname);
nuclear@4 38 unsigned int load_geometry_shader(const char *fname);
nuclear@4 39 unsigned int load_shader(const char *src, unsigned int sdr_type);
nuclear@4 40
nuclear@4 41 unsigned int get_vertex_shader(const char *fname);
nuclear@4 42 unsigned int get_pixel_shader(const char *fname);
nuclear@4 43 unsigned int get_tessctl_shader(const char *fname);
nuclear@4 44 unsigned int get_tesseval_shader(const char *fname);
nuclear@4 45 unsigned int get_geometry_shader(const char *fname);
nuclear@4 46 unsigned int get_shader(const char *fname, unsigned int sdr_type);
nuclear@4 47
nuclear@4 48 int add_shader(const char *fname, unsigned int sdr);
nuclear@4 49 int remove_shader(const char *fname);
nuclear@4 50
nuclear@4 51 /* ---- gpu programs ---- */
nuclear@4 52 unsigned int create_program(void);
nuclear@4 53 unsigned int create_program_link(unsigned int sdr0, ...);
nuclear@4 54 unsigned int create_program_load(const char *vfile, const char *pfile);
nuclear@4 55 void free_program(unsigned int sdr);
nuclear@4 56
nuclear@4 57 void attach_shader(unsigned int prog, unsigned int sdr);
nuclear@4 58 int link_program(unsigned int prog);
nuclear@4 59 int bind_program(unsigned int prog);
nuclear@4 60
nuclear@4 61 int set_uniform_int(unsigned int prog, const char *name, int val);
nuclear@4 62 int set_uniform_float(unsigned int prog, const char *name, float val);
nuclear@4 63 int set_uniform_float2(unsigned int prog, const char *name, float x, float y);
nuclear@4 64 int set_uniform_float3(unsigned int prog, const char *name, float x, float y, float z);
nuclear@4 65 int set_uniform_float4(unsigned int prog, const char *name, float x, float y, float z, float w);
nuclear@4 66 int set_uniform_matrix4(unsigned int prog, const char *name, float *mat);
nuclear@4 67 int set_uniform_matrix4_transposed(unsigned int prog, const char *name, float *mat);
nuclear@4 68
nuclear@4 69 int get_attrib_loc(unsigned int prog, const char *name);
nuclear@4 70 void set_attrib_float3(int attr_loc, float x, float y, float z);
nuclear@4 71
nuclear@4 72 #ifdef __cplusplus
nuclear@4 73 }
nuclear@4 74 #endif /* __cplusplus */
nuclear@4 75
nuclear@4 76 #endif /* SDR_H_ */