nuclear@0: /* nuclear@0: A simple cross-platform OpenGL GUI toolkit nuclear@0: Copyright (C) 2012 John Tsiombikas nuclear@0: nuclear@0: This program is free software: you can redistribute it and/or modify nuclear@0: it under the terms of the GNU Lesser General Public License as published by nuclear@0: the Free Software Foundation, either version 3 of the License, or nuclear@0: (at your option) any later version. nuclear@0: nuclear@0: This program is distributed in the hope that it will be useful, nuclear@0: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@0: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@0: GNU Lesser General Public License for more details. nuclear@0: nuclear@0: You should have received a copy of the GNU Lesser General Public License nuclear@0: along with this program. If not, see . nuclear@0: */ nuclear@0: #include nuclear@0: #include nuclear@0: #include "gltiki.h" nuclear@0: #include "gltiki_impl.h" nuclear@0: nuclear@0: int gltk_init(void) nuclear@0: { nuclear@0: return 0; nuclear@0: } nuclear@0: nuclear@0: void gltk_cleanup(void) nuclear@0: { nuclear@0: } nuclear@0: nuclear@0: gltk_widget *gltk_create_widget(void) nuclear@0: { nuclear@0: gltk_widget *w; nuclear@0: nuclear@0: if(!(w = calloc(1, sizeof *w))) { nuclear@0: return 0; nuclear@0: } nuclear@0: return w; nuclear@0: } nuclear@0: nuclear@0: void gltk_free_widget(gltk_widget *w) nuclear@0: { nuclear@0: free(w); nuclear@0: } nuclear@0: nuclear@0: void gltk_move(gltk_widget *w, float x, float y) nuclear@0: { nuclear@0: w->x = x; nuclear@0: w->y = y; nuclear@0: } nuclear@0: nuclear@0: void gltk_resize(gltk_widget *w, float xsz, float ysz) nuclear@0: { nuclear@0: w->width = xsz; nuclear@0: w->height = ysz; nuclear@0: } nuclear@0: nuclear@0: /* events */ nuclear@0: void gltk_event_button(int bn, int state, float x, float y) nuclear@0: { nuclear@0: } nuclear@0: nuclear@0: void gltk_event_motion(float x, float y) nuclear@0: { nuclear@0: } nuclear@0: nuclear@0: void gltk_event_keyboard(int key, int state) nuclear@0: { nuclear@0: } nuclear@0: nuclear@0: /* drawing */ nuclear@0: void gltk_draw(gltk_widget *wlist) nuclear@0: { nuclear@0: gltk_widget *w = wlist; nuclear@0: nuclear@0: while(w) { nuclear@0: if(w->draw) { nuclear@0: w->draw(w); nuclear@0: } nuclear@0: w = w->next; nuclear@0: } nuclear@0: } nuclear@0: nuclear@0: /* GUI file format */ nuclear@0: gltk_widget *gltk_load(const char *fname) nuclear@0: { nuclear@0: return 0; nuclear@0: } nuclear@0: nuclear@0: int gltk_save(const char *fname, gltk_widget *wlist) nuclear@0: { nuclear@0: return -1; nuclear@0: }