nuclear@0: /* nuclear@0: Copyright 2004 John Tsiombikas nuclear@0: nuclear@0: This file is part of libgba, a library for GameBoy Advance development. nuclear@0: nuclear@0: This program is free software; you can redistribute it and/or modify nuclear@0: it under the terms of the GNU General Public License as published by nuclear@0: the Free Software Foundation; either version 2 of the License, or nuclear@0: (at your option) any later version. nuclear@0: nuclear@0: This program is distributed in the hope that it will be useful, nuclear@0: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@0: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@0: GNU General Public License for more details. nuclear@0: nuclear@0: You should have received a copy of the GNU General Public License nuclear@0: along with this program; if not, write to the Free Software nuclear@0: Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA nuclear@0: */ nuclear@0: nuclear@0: #include "input.h" nuclear@0: nuclear@0: volatile unsigned short *reg_key_state = (unsigned short*)0x4000130; nuclear@0: volatile unsigned short *reg_key_cntl = (unsigned short*)0x4000132; nuclear@0: nuclear@0: int get_key_state(int key) { nuclear@0: return ~(*reg_key_state) & key; nuclear@0: } nuclear@0: nuclear@0: void enable_key_interrupts(int keys) { nuclear@0: *reg_key_cntl |= (1 << 14) | keys; nuclear@0: } nuclear@0: nuclear@0: void disable_key_interrupts(int keys) { nuclear@0: if(keys == KEY_ALL) keys |= (1 << 14); nuclear@0: *reg_key_cntl ^= keys; nuclear@0: }