nuclear@0: /* nuclear@0: Copyright 2004 John Tsiombikas nuclear@0: nuclear@0: This file is part of libgba, a library for GameBoy Advance development. nuclear@0: nuclear@0: This program is free software; you can redistribute it and/or modify nuclear@0: it under the terms of the GNU General Public License as published by nuclear@0: the Free Software Foundation; either version 2 of the License, or nuclear@0: (at your option) any later version. nuclear@0: nuclear@0: This program is distributed in the hope that it will be useful, nuclear@0: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@0: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@0: GNU General Public License for more details. nuclear@0: nuclear@0: You should have received a copy of the GNU General Public License nuclear@0: along with this program; if not, write to the Free Software nuclear@0: Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA nuclear@0: */ nuclear@0: nuclear@0: #include "gfx.h" nuclear@0: nuclear@0: void panic(const char *str) { nuclear@0: set_video_mode(VMODE_LFB_240x160_16, 0); nuclear@0: clear_buffer(front_buffer, RGB(140, 30, 20)); nuclear@0: nuclear@0: set_text_color(0xffff, RGB(140, 30, 20)); nuclear@0: draw_string(" Don't Panic! ", 0, 0, front_buffer); nuclear@0: draw_string("_________________________", 0, 8, front_buffer); nuclear@0: if(str) draw_string(str, 0, 32, front_buffer); nuclear@0: nuclear@0: for(;;); nuclear@0: }