nuclear@12: #ifndef MESH_H_ nuclear@12: #define MESH_H_ nuclear@12: nuclear@12: #include nuclear@12: #include "x3d.h" nuclear@12: nuclear@12: struct mesh { nuclear@12: int prim; nuclear@12: nuclear@12: int32_t *verts; nuclear@13: int32_t *colors; nuclear@12: int nverts; nuclear@12: }; nuclear@12: nuclear@12: void init_mesh(struct mesh *m); nuclear@12: void destroy_mesh(struct mesh *m); nuclear@12: nuclear@12: void draw_mesh(struct mesh *m); nuclear@12: nuclear@12: #endif /* MESH_H_ */