nuclear@0: #include "gbasys.h" nuclear@0: nuclear@0: static void draw(void); nuclear@0: static void keyb_handler(void); nuclear@0: nuclear@0: static unsigned int keystate; nuclear@0: nuclear@0: int main(void) nuclear@0: { nuclear@0: gba_init(); nuclear@0: //interrupt(INTR_KEY, keyb_handler); nuclear@0: nuclear@0: set_video_mode(VMODE_LFB_160x128_16, 1); nuclear@0: nuclear@0: clear_buffer(front_buffer, 0); nuclear@0: draw_string("please wait...", 0, 0, front_buffer); nuclear@0: nuclear@0: for(;;) { nuclear@0: draw(); nuclear@0: } nuclear@0: return 0; nuclear@0: } nuclear@0: nuclear@0: static void draw(void) nuclear@0: { nuclear@0: } nuclear@0: nuclear@0: static void keyb_handler(void) nuclear@0: { nuclear@0: }