nuclear@5: #ifndef POLYFILL_H_ nuclear@5: #define POLYFILL_H_ nuclear@5: nuclear@5: #include nuclear@17: #include "x3d_impl.h" nuclear@5: nuclear@5: typedef struct pvec3 { nuclear@5: int32_t x, y, z; nuclear@5: } pvec3; nuclear@5: nuclear@15: typedef struct pvec2 { nuclear@15: int32_t x, y; nuclear@15: } pvec2; nuclear@15: nuclear@17: void draw_poly(int num, const pvec3 *verts, const pvec2 *texcoords, uint16_t color, nuclear@17: struct texture *tex); nuclear@5: nuclear@8: void draw_point(const pvec3 *v, uint16_t color); nuclear@8: nuclear@5: #endif /* POLYFILL_H_ */