gba-x3dtest

diff src/polyfill.c @ 20:2e903e27e35a

fixed x3d_disable_texture added runtime teture checks in the rasterizer
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 01 Jul 2014 23:23:37 +0300
parents 62390f9cc93e
children
line diff
     1.1 --- a/src/polyfill.c	Mon Jun 30 09:07:41 2014 +0300
     1.2 +++ b/src/polyfill.c	Tue Jul 01 23:23:37 2014 +0300
     1.3 @@ -19,21 +19,6 @@
     1.4  		int32_t v0, int32_t v1, uint16_t color, struct texture *tex);
     1.5  static int winding(int32_t x0, int32_t y0, int32_t x1, int32_t y1);
     1.6  
     1.7 -#ifdef USE_TEX
     1.8 -static uint16_t tex_lookup(struct texture *tex, int tx, int ty);
     1.9 -
    1.10 -/* TODO currently the linkscript will put statics in iwram. make this explicit */
    1.11 -#define TCACHE_XSZ	16
    1.12 -#define TCACHE_YSZ	16
    1.13 -
    1.14 -static struct {
    1.15 -	uint16_t pixels[TCACHE_XSZ * TCACHE_YSZ];
    1.16 -	struct texture *tex;
    1.17 -	int orig_x, orig_y;
    1.18 -} tcache;
    1.19 -#endif	/* USE_TEX */
    1.20 -
    1.21 -
    1.22  void draw_poly(int num, const pvec3 *verts, const pvec2 *texcoords, uint16_t color,
    1.23  		struct texture *tex)
    1.24  {
    1.25 @@ -94,10 +79,12 @@
    1.26  	lx = verts[lidx[0]].x;
    1.27  	ldxdy = x16div(verts[lidx[1]].x - lx, ldy);
    1.28  #ifdef USE_TEX
    1.29 -	lu = texcoords[lidx[0]].x;
    1.30 -	ldudy = x16div(texcoords[lidx[1]].x - lu, ldy);
    1.31 -	lv = texcoords[lidx[0]].y;
    1.32 -	ldvdy = x16div(texcoords[lidx[1]].y - lv, ldy);
    1.33 +	if(tex) {
    1.34 +		lu = texcoords[lidx[0]].x;
    1.35 +		ldudy = x16div(texcoords[lidx[1]].x - lu, ldy);
    1.36 +		lv = texcoords[lidx[0]].y;
    1.37 +		ldvdy = x16div(texcoords[lidx[1]].y - lv, ldy);
    1.38 +	}
    1.39  #endif
    1.40  
    1.41  	/* find starting right edge */
    1.42 @@ -117,14 +104,16 @@
    1.43  	rx = verts[ridx[0]].x;
    1.44  	rdxdy = x16div(verts[ridx[1]].x - rx, rdy);
    1.45  #ifdef USE_TEX
    1.46 -	ru = texcoords[ridx[0]].x;
    1.47 -	rdudy = x16div(texcoords[ridx[1]].x - ru, rdy);
    1.48 -	rv = texcoords[ridx[0]].y;
    1.49 -	rdvdy = x16div(texcoords[ridx[1]].y - rv, rdy);
    1.50 +	if(tex) {
    1.51 +		ru = texcoords[ridx[0]].x;
    1.52 +		rdudy = x16div(texcoords[ridx[1]].x - ru, rdy);
    1.53 +		rv = texcoords[ridx[0]].y;
    1.54 +		rdvdy = x16div(texcoords[ridx[1]].y - rv, rdy);
    1.55 +	}
    1.56  #endif
    1.57  
    1.58 -	start = topy >> 16;
    1.59 -	end = boty >> 16;
    1.60 +	start = (topy + 32768) >> 16;
    1.61 +	end = (boty + 32768) >> 16;
    1.62  
    1.63  	if(end >= HEIGHT) end = HEIGHT - 1;
    1.64  
    1.65 @@ -147,14 +136,16 @@
    1.66  			}
    1.67  
    1.68  #ifdef USE_TEX
    1.69 -			lu = texcoords[lidx[0]].x;
    1.70 -			lv = texcoords[lidx[0]].y;
    1.71 -			if(ldy) {
    1.72 -				ldudy = x16div(texcoords[lidx[1]].x - lu, ldy);
    1.73 -				ldvdy = x16div(texcoords[lidx[1]].y - lv, ldy);
    1.74 -			} else {
    1.75 -				ldudy = texcoords[lidx[1]].x - lu;
    1.76 -				ldvdy = texcoords[lidx[1]].y - lv;
    1.77 +			if(tex) {
    1.78 +				lu = texcoords[lidx[0]].x;
    1.79 +				lv = texcoords[lidx[0]].y;
    1.80 +				if(ldy) {
    1.81 +					ldudy = x16div(texcoords[lidx[1]].x - lu, ldy);
    1.82 +					ldvdy = x16div(texcoords[lidx[1]].y - lv, ldy);
    1.83 +				} else {
    1.84 +					ldudy = texcoords[lidx[1]].x - lu;
    1.85 +					ldvdy = texcoords[lidx[1]].y - lv;
    1.86 +				}
    1.87  			}
    1.88  #endif	/* USE_TEX */
    1.89  		}
    1.90 @@ -174,14 +165,16 @@
    1.91  			}
    1.92  
    1.93  #ifdef USE_TEX
    1.94 -			ru = texcoords[ridx[0]].x;
    1.95 -			rv = texcoords[ridx[0]].y;
    1.96 -			if(rdy) {
    1.97 -				rdudy = x16div(texcoords[ridx[1]].x - ru, rdy);
    1.98 -				rdvdy = x16div(texcoords[ridx[1]].y - rv, rdy);
    1.99 -			} else {
   1.100 -				rdudy = texcoords[ridx[1]].x - ru;
   1.101 -				rdvdy = texcoords[ridx[1]].y - rv;
   1.102 +			if(tex) {
   1.103 +				ru = texcoords[ridx[0]].x;
   1.104 +				rv = texcoords[ridx[0]].y;
   1.105 +				if(rdy) {
   1.106 +					rdudy = x16div(texcoords[ridx[1]].x - ru, rdy);
   1.107 +					rdvdy = x16div(texcoords[ridx[1]].y - rv, rdy);
   1.108 +				} else {
   1.109 +					rdudy = texcoords[ridx[1]].x - ru;
   1.110 +					rdvdy = texcoords[ridx[1]].y - rv;
   1.111 +				}
   1.112  			}
   1.113  #endif	/* USE_TEX */
   1.114  		}
   1.115 @@ -199,10 +192,12 @@
   1.116  		y += 65536;
   1.117  
   1.118  #ifdef USE_TEX
   1.119 -		lu += ldudy;
   1.120 -		lv += ldvdy;
   1.121 -		ru += rdudy;
   1.122 -		rv += rdvdy;
   1.123 +		if(tex) {
   1.124 +			lu += ldudy;
   1.125 +			lv += ldvdy;
   1.126 +			ru += rdudy;
   1.127 +			rv += rdvdy;
   1.128 +		}
   1.129  #endif
   1.130  	}
   1.131  }
   1.132 @@ -293,16 +288,18 @@
   1.133  	}
   1.134  
   1.135  #ifdef USE_TEX
   1.136 -	dx = x1 - x0;
   1.137 +	if(tex) {
   1.138 +		dx = x1 - x0;
   1.139  
   1.140 -	u = u0;
   1.141 -	v = v0;
   1.142 -	if(dx) {
   1.143 -		dudx = x16div(u1 - u0, dx);
   1.144 -		dvdx = x16div(v1 - v0, dx);
   1.145 -	} else {
   1.146 -		dudx = u1 - u0;
   1.147 -		dvdx = v1 - v0;
   1.148 +		u = u0;
   1.149 +		v = v0;
   1.150 +		if(dx) {
   1.151 +			dudx = x16div(u1 - u0, dx);
   1.152 +			dvdx = x16div(v1 - v0, dx);
   1.153 +		} else {
   1.154 +			dudx = u1 - u0;
   1.155 +			dvdx = v1 - v0;
   1.156 +		}
   1.157  	}
   1.158  #endif
   1.159  
   1.160 @@ -318,8 +315,7 @@
   1.161  		for(i=ix0; i<ix1; i++) {
   1.162  			int tx = (u >> (16 - tex->ushift)) & tex->umask;
   1.163  			int ty = (v >> (16 - tex->vshift)) & tex->vmask;
   1.164 -			*pixels++ = tex_lookup(tex, tx, ty);
   1.165 -			//*pixels++ = ((uint16_t*)tex->pixels)[ty * tex->xsz + yx];
   1.166 +			*pixels++ = ((uint16_t*)tex->pixels)[ty * tex->xsz + tx];
   1.167  
   1.168  			u += dudx;
   1.169  			v += dvdx;
   1.170 @@ -336,8 +332,8 @@
   1.171  
   1.172  void draw_point(const pvec3 *v, uint16_t color)
   1.173  {
   1.174 -	int x = v->x >> 16;
   1.175 -	int y = v->y >> 16;
   1.176 +	int x = (v->x + 32768) >> 16;
   1.177 +	int y = (v->y + 32768) >> 16;
   1.178  	uint16_t *pixels = (uint16_t*)back_buffer->pixels;
   1.179  
   1.180  	if(x < 0 || x >= WIDTH || y < 0 || y >= HEIGHT) {
   1.181 @@ -360,53 +356,3 @@
   1.182  {
   1.183  	return x16mul(x0, y1) - x16mul(y0, x1);
   1.184  }
   1.185 -
   1.186 -#ifdef USE_TEX
   1.187 -#define MIN(a, b)		((a) < (b) ? (a) : (b))
   1.188 -static uint16_t tex_lookup(struct texture *tex, int tx, int ty)
   1.189 -{
   1.190 -	int x, y, i, j;
   1.191 -	int width, height;
   1.192 -	uint16_t *ptr;
   1.193 -	int cx = tx - tcache.orig_x;
   1.194 -	int cy = ty - tcache.orig_y;
   1.195 -
   1.196 -	if(tcache.tex == tex && cx >= 0 && cx < TCACHE_XSZ && cy >= 0 && cy < TCACHE_YSZ) {
   1.197 -		return tcache.pixels[cy * TCACHE_XSZ + cx];
   1.198 -	}
   1.199 -
   1.200 -	tcache.tex = tex;
   1.201 -	x = tx - TCACHE_XSZ / 2;
   1.202 -	y = ty - TCACHE_YSZ / 2;
   1.203 -
   1.204 -	if(x + TCACHE_XSZ > tex->xsz) {
   1.205 -		x = tex->xsz - TCACHE_XSZ;
   1.206 -	}
   1.207 -	if(y + TCACHE_YSZ > tex->ysz) {
   1.208 -		y = tex->ysz - TCACHE_YSZ;
   1.209 -	}
   1.210 -
   1.211 -	if(x < 0) x = 0;
   1.212 -	if(y < 0) y = 0;
   1.213 -
   1.214 -	width = MIN(TCACHE_XSZ, tex->xsz - x);
   1.215 -	height = MIN(TCACHE_YSZ, tex->ysz - y);
   1.216 -
   1.217 -	tcache.orig_x = x;
   1.218 -	tcache.orig_y = y;
   1.219 -
   1.220 -	/*logmsg(LOG_DBG, "lookup(%d, %d): loading %dx%d+%d+%d into cache %p\n", tx, ty,
   1.221 -			width, height, x, y, tcache.pixels);
   1.222 -			*/
   1.223 -
   1.224 -	ptr = (uint16_t*)tex->pixels + y * tex->xsz + x;
   1.225 -	for(i=0; i<height; i++) {
   1.226 -		memcpy(tcache.pixels + i * TCACHE_XSZ, ptr, width * 2);
   1.227 -		ptr += tex->xsz;
   1.228 -	}
   1.229 -
   1.230 -	cx = tx - tcache.orig_x;
   1.231 -	cy = ty - tcache.orig_y;
   1.232 -	return tcache.pixels[cy * TCACHE_XSZ + cx];
   1.233 -}
   1.234 -#endif	/* USE_TEX */