gba-trycatch
annotate src/mesh.h @ 14:c398d834d64a
fixed the rendering bugs
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Mon, 23 Jun 2014 10:33:24 +0300 |
parents | ecc022a21279 |
children | b755fb002f17 |
rev | line source |
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nuclear@12 | 1 #ifndef MESH_H_ |
nuclear@12 | 2 #define MESH_H_ |
nuclear@12 | 3 |
nuclear@12 | 4 #include <stdint.h> |
nuclear@12 | 5 #include "x3d.h" |
nuclear@12 | 6 |
nuclear@12 | 7 struct mesh { |
nuclear@12 | 8 int prim; |
nuclear@12 | 9 |
nuclear@12 | 10 int32_t *verts; |
nuclear@13 | 11 int32_t *colors; |
nuclear@12 | 12 int nverts; |
nuclear@12 | 13 }; |
nuclear@12 | 14 |
nuclear@12 | 15 void init_mesh(struct mesh *m); |
nuclear@12 | 16 void destroy_mesh(struct mesh *m); |
nuclear@12 | 17 |
nuclear@12 | 18 void draw_mesh(struct mesh *m); |
nuclear@12 | 19 |
nuclear@12 | 20 #endif /* MESH_H_ */ |