nuclear@0: #ifndef GAMEUI_BUTTON_H_ nuclear@0: #define GAMEUI_BUTTON_H_ nuclear@0: nuclear@0: #include "widget.h" nuclear@0: nuclear@0: namespace gameui { nuclear@0: nuclear@3: struct ButtonImpl; nuclear@0: nuclear@3: class Button : public Widget { nuclear@0: private: nuclear@3: ButtonImpl *button; nuclear@0: nuclear@0: public: nuclear@0: Button(); nuclear@0: virtual ~Button(); nuclear@0: }; nuclear@0: nuclear@0: } nuclear@0: nuclear@0: #endif // GAMEUI_BUTTON_H_