nuclear@0: #ifndef GAMEUI_LABEL_H_ nuclear@0: #define GAMEUI_LABEL_H_ nuclear@0: nuclear@0: namespace gameui { nuclear@0: nuclear@0: class LabelImpl; nuclear@0: nuclear@0: class Label { nuclear@0: private: nuclear@0: LabelImpl *impl; nuclear@0: nuclear@0: public: nuclear@0: Label(); nuclear@0: virtual ~Label(); nuclear@0: }; nuclear@0: nuclear@0: } nuclear@0: nuclear@0: #endif // GAMEUI_LABEL_H_