gameui

diff src/theme.h @ 3:f1014234dece

transitions in gui elements are awesome :)
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 21 Mar 2014 03:37:16 +0200
parents
children e0916bb20b7f
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/theme.h	Fri Mar 21 03:37:16 2014 +0200
     1.3 @@ -0,0 +1,33 @@
     1.4 +#ifndef THEME_H_
     1.5 +#define THEME_H_
     1.6 +
     1.7 +#include <string>
     1.8 +#include <map>
     1.9 +
    1.10 +namespace gameui {
    1.11 +
    1.12 +class Widget;
    1.13 +
    1.14 +typedef void (*widget_draw_func)(const Widget*);
    1.15 +
    1.16 +void default_draw_func(const Widget *w);
    1.17 +
    1.18 +class Theme {
    1.19 +private:
    1.20 +	void *so;
    1.21 +	std::map<std::string, widget_draw_func> draw_func;
    1.22 +
    1.23 +public:
    1.24 +	Theme();
    1.25 +	~Theme();
    1.26 +
    1.27 +	bool load(const char *name);
    1.28 +
    1.29 +	widget_draw_func get_draw_func(const char *type) const;
    1.30 +};
    1.31 +
    1.32 +extern Theme *theme;	// the current theme
    1.33 +
    1.34 +}	// namespace gameui
    1.35 +
    1.36 +#endif	// THEME_H_