erebus

view test/scene @ 34:d15ee526daa6

- changed the UI font, made it a bit smaller - fixed the text positioning in the status bar - added ThreadPool::clear to remove all pending jobs - fixed the TargetCamera matrix calculation to avoid singularities when the camera looks straight up or down. - fixed ommited normalization in TargetCamera's matrix calculation - added paths/sec display in the status bar
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 08 Jun 2014 08:12:05 +0300
parents 56d504cc555a
children 5e27c85e79ca
line source
1 # test scene
3 sphere -position 0 0 0 -scaling 1 1 1 -diffuse 1 0.6 0.5 -brdf composite \
4 -brdf lambert -brdf-weight 0.5 \
5 -brdf phong -brdf-weight 0.5
7 box -position 0 -1.25 0 -scaling 4 0.5 4 -diffuse 0.3 0.4 1.0 -brdf composite \
8 -brdf lambert -brdf-weight 0.3 \
9 -brdf mirror -brdf-weight 0.7
10 box -position 0 3.75 0 -scaling 20 10 20 -diffuse 1.0 1.0 1.0 -brdf lambert
12 box -position 0 4 0 -scaling 3 0.1 3 -emissive 6 6 6
14 camera -position 0 3 -6 -target 0 0 0