erebus
diff liberebus/src/snode.cc @ 1:59a72293f9bd
continuing
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Mon, 28 Apr 2014 05:58:22 +0300 |
parents | |
children | a932848de652 |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/liberebus/src/snode.cc Mon Apr 28 05:58:22 2014 +0300 1.3 @@ -0,0 +1,107 @@ 1.4 +#include <assert.h> 1.5 +#include <algorithm> 1.6 +#include "snode.h" 1.7 + 1.8 +void SceneNode::add_child(SceneNode *node) 1.9 +{ 1.10 + if(node->parent) { 1.11 + if(node->parent == this) { 1.12 + return; 1.13 + } 1.14 + node->parent->remove_child(node); 1.15 + } 1.16 + 1.17 + children.push_back(node); 1.18 + node->parent = this; 1.19 +} 1.20 + 1.21 +bool SceneNode::remove_child(SceneNode *node) 1.22 +{ 1.23 + auto it = std::find(children.begin(), children.end(), node); 1.24 + if(it != children.end()) { 1.25 + assert(node->parent == this); 1.26 + node->parent = 0; 1.27 + } 1.28 +} 1.29 + 1.30 +int SceneNode::get_num_children() const 1.31 +{ 1.32 + return (int)children.size(); 1.33 +} 1.34 + 1.35 +SceneNode *SceneNode::get_child(int idx) const 1.36 +{ 1.37 + return children[idx]; 1.38 +} 1.39 + 1.40 +void SceneNode::set_position(const Vector3 &pos) 1.41 +{ 1.42 + this->pos = pos; 1.43 +} 1.44 + 1.45 +void SceneNode::set_rotation(const Quaternion &rot) 1.46 +{ 1.47 + this->rot = rot; 1.48 +} 1.49 + 1.50 +void SceneNode::set_scaling(const Vector3 &scale) 1.51 +{ 1.52 + this->scale = scale; 1.53 +} 1.54 + 1.55 + 1.56 +const Vector3 &SceneNode::get_node_position() const 1.57 +{ 1.58 + return pos; 1.59 +} 1.60 + 1.61 +const Quaternion &SceneNode::get_node_rotation() const 1.62 +{ 1.63 + return rot; 1.64 +} 1.65 + 1.66 +const Vector3 &SceneNode::get_node_scaling() const 1.67 +{ 1.68 + return scale; 1.69 +} 1.70 + 1.71 + 1.72 +Vector3 SceneNode::get_position() const 1.73 +{ 1.74 + return Vector3{0, 0, 0}.transformed(xform); 1.75 +} 1.76 + 1.77 +Quaternion SceneNode::get_rotation() const 1.78 +{ 1.79 + return rot; // TODO 1.80 +} 1.81 + 1.82 +Vector3 SceneNode::get_scaling() const 1.83 +{ 1.84 + return scale; // TODO 1.85 +} 1.86 + 1.87 + 1.88 +void SceneNode::update_node(long msec) 1.89 +{ 1.90 + node_xform.reset_identity(); 1.91 + node_xform.translate(pos); 1.92 + node_xform.rotate(rot); 1.93 + node_xform.scale(scale); 1.94 + 1.95 + xform = parent ? parent->xform * node_xform : node_xform; 1.96 +} 1.97 + 1.98 +void SceneNode::update(long msec) 1.99 +{ 1.100 + update_node(msec); 1.101 + 1.102 + for(size_t i=0; i<children.size(); i++) { 1.103 + children[i]->update(msec); 1.104 + } 1.105 +} 1.106 + 1.107 + 1.108 +bool SceneNode::intersect(const Ray &ray, RayHit *hit) const 1.109 +{ 1.110 +} 1.111 \ No newline at end of file