erebus

diff liberebus/src/geomobj.h @ 2:474a0244f57d

fixed specialization mistake fixed line endings added makefiles
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 28 Apr 2014 06:31:10 +0300
parents 4abdce1361b9
children a932848de652
line diff
     1.1 --- a/liberebus/src/geomobj.h	Mon Apr 28 05:58:22 2014 +0300
     1.2 +++ b/liberebus/src/geomobj.h	Mon Apr 28 06:31:10 2014 +0300
     1.3 @@ -1,50 +1,50 @@
     1.4 -#ifndef GEOMOBJ_H_
     1.5 -#define GEOMOBJ_H_
     1.6 -
     1.7 -#include "object.h"
     1.8 -#include "brdf.h"
     1.9 -
    1.10 -class GeomObject : public Object {
    1.11 -public:
    1.12 -	Reflectance *brdf;
    1.13 -
    1.14 -	ObjType get_type() const override;
    1.15 -
    1.16 -	bool intersect(const Ray &ray, RayHit *hit = 0) const override;
    1.17 -};
    1.18 -
    1.19 -class Sphere : public GeomObject {
    1.20 -public:
    1.21 -	bool intersect(const Ray &ray, RayHit *hit = 0) const override;
    1.22 -};
    1.23 -
    1.24 -class Box : public GeomObject {
    1.25 -public:
    1.26 -	bool intersect(const Ray &ray, RayHit *hit = 0) const override;
    1.27 -};
    1.28 -
    1.29 -class Triangle : public GeomObject {
    1.30 -public:
    1.31 -	Vector3 v[3];
    1.32 -	Vector3 normal;
    1.33 -	Vector3 vnorm[3];
    1.34 -	Vector2 vtex[3];
    1.35 -
    1.36 -	bool intersect(const Ray &ray, RayHit *hit = 0) const override;
    1.37 -};
    1.38 -
    1.39 -class Mesh : public GeomObject {
    1.40 -private:
    1.41 -	std::vector<Triangle> faces;
    1.42 -
    1.43 -public:
    1.44 -	void begin();
    1.45 -	void vertex(float x, float y, float z);
    1.46 -	void normal(float x, float y, float z);
    1.47 -	void texcoord(float u, float v);
    1.48 -	void end();
    1.49 -
    1.50 -	bool intersect(const Ray &ray, RayHit *hit = 0) const override;
    1.51 -};
    1.52 -
    1.53 -#endif	// GEOMOBJ_H_
    1.54 \ No newline at end of file
    1.55 +#ifndef GEOMOBJ_H_
    1.56 +#define GEOMOBJ_H_
    1.57 +
    1.58 +#include "object.h"
    1.59 +#include "brdf.h"
    1.60 +
    1.61 +class GeomObject : public Object {
    1.62 +public:
    1.63 +	Reflectance *brdf;
    1.64 +
    1.65 +	ObjType get_type() const override;
    1.66 +
    1.67 +	bool intersect(const Ray &ray, RayHit *hit = 0) const override;
    1.68 +};
    1.69 +
    1.70 +class Sphere : public GeomObject {
    1.71 +public:
    1.72 +	bool intersect(const Ray &ray, RayHit *hit = 0) const override;
    1.73 +};
    1.74 +
    1.75 +class Box : public GeomObject {
    1.76 +public:
    1.77 +	bool intersect(const Ray &ray, RayHit *hit = 0) const override;
    1.78 +};
    1.79 +
    1.80 +class Triangle : public GeomObject {
    1.81 +public:
    1.82 +	Vector3 v[3];
    1.83 +	Vector3 normal;
    1.84 +	Vector3 vnorm[3];
    1.85 +	Vector2 vtex[3];
    1.86 +
    1.87 +	bool intersect(const Ray &ray, RayHit *hit = 0) const override;
    1.88 +};
    1.89 +
    1.90 +class Mesh : public GeomObject {
    1.91 +private:
    1.92 +	std::vector<Triangle> faces;
    1.93 +
    1.94 +public:
    1.95 +	void begin();
    1.96 +	void vertex(float x, float y, float z);
    1.97 +	void normal(float x, float y, float z);
    1.98 +	void texcoord(float u, float v);
    1.99 +	void end();
   1.100 +
   1.101 +	bool intersect(const Ray &ray, RayHit *hit = 0) const override;
   1.102 +};
   1.103 +
   1.104 +#endif	// GEOMOBJ_H_