erebus

annotate liberebus/src/geomobj.h @ 4:93894c232d65

more changes across the board
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 29 Apr 2014 07:38:40 +0300
parents a932848de652
children e2d9bf168a41
rev   line source
nuclear@2 1 #ifndef GEOMOBJ_H_
nuclear@2 2 #define GEOMOBJ_H_
nuclear@2 3
nuclear@3 4 #include <vector>
nuclear@2 5 #include "object.h"
nuclear@4 6 #include "material.h"
nuclear@2 7 #include "brdf.h"
nuclear@2 8
nuclear@2 9 class GeomObject : public Object {
nuclear@2 10 public:
nuclear@4 11 Material mtl;
nuclear@2 12 Reflectance *brdf;
nuclear@2 13
nuclear@4 14 GeomObject();
nuclear@4 15
nuclear@2 16 ObjType get_type() const override;
nuclear@2 17
nuclear@2 18 bool intersect(const Ray &ray, RayHit *hit = 0) const override;
nuclear@2 19 };
nuclear@2 20
nuclear@2 21 class Sphere : public GeomObject {
nuclear@2 22 public:
nuclear@2 23 bool intersect(const Ray &ray, RayHit *hit = 0) const override;
nuclear@2 24 };
nuclear@2 25
nuclear@2 26 class Box : public GeomObject {
nuclear@2 27 public:
nuclear@2 28 bool intersect(const Ray &ray, RayHit *hit = 0) const override;
nuclear@2 29 };
nuclear@2 30
nuclear@2 31 class Triangle : public GeomObject {
nuclear@2 32 public:
nuclear@2 33 Vector3 v[3];
nuclear@2 34 Vector3 normal;
nuclear@2 35 Vector3 vnorm[3];
nuclear@2 36 Vector2 vtex[3];
nuclear@2 37
nuclear@2 38 bool intersect(const Ray &ray, RayHit *hit = 0) const override;
nuclear@2 39 };
nuclear@2 40
nuclear@2 41 class Mesh : public GeomObject {
nuclear@2 42 private:
nuclear@2 43 std::vector<Triangle> faces;
nuclear@2 44
nuclear@2 45 public:
nuclear@2 46 void begin();
nuclear@2 47 void vertex(float x, float y, float z);
nuclear@2 48 void normal(float x, float y, float z);
nuclear@2 49 void texcoord(float u, float v);
nuclear@2 50 void end();
nuclear@2 51
nuclear@2 52 bool intersect(const Ray &ray, RayHit *hit = 0) const override;
nuclear@2 53 };
nuclear@2 54
nuclear@2 55 #endif // GEOMOBJ_H_