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nuclear@19
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1 #include <stdio.h>
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2 #include <stdlib.h>
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3 #include <string.h>
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4 #include "scene.h"
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5 #include "snode.h"
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6 #include "object.h"
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7 #include "geomobj.h"
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8
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9 // default enviromental parameters
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10 Environment::Environment()
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11 : bgcolor(0.01, 0.01, 0.01), ambient(0.01, 0.01, 0.01)
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12 {
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13 }
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14
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15 Scene::Scene()
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16 {
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17 active_cam = 0;
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18 root = new SceneNode;
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19 }
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20
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21 Scene::~Scene()
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22 {
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23 for(auto obj : objects) {
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24 delete obj;
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25 }
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26 for(auto node : nodes) {
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27 delete node;
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28 }
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29 delete root;
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30 }
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31
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32 void Scene::set_env(const Environment &env)
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33 {
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34 this->env = env;
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35 }
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36
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37 Environment &Scene::get_env()
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38 {
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39 return env;
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40 }
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41
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42 const Environment &Scene::get_env() const
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43 {
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44 return env;
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45 }
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46
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47 Color Scene::get_env_color() const
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48 {
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49 return env.bgcolor;
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50 }
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51
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52 Color Scene::get_env_color(const Ray &ray) const
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53 {
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54 // TODO
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55 return get_env_color();
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56 }
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57
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58 void Scene::add_object(Object *obj)
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59 {
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60 objects.push_back(obj);
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61 }
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62
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63 int Scene::get_object_count() const
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64 {
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65 return (int)objects.size();
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66 }
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67
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68 Object *Scene::get_object(int idx) const
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69 {
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70 return objects[idx];
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71 }
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72
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73 void Scene::add_node(SceneNode *node)
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74 {
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75 nodes.push_back(node);
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76
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77 if(!node->get_parent()) {
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78 root->add_child(node);
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79 }
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80 }
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81
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82 int Scene::get_node_count() const
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83 {
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84 return (int)nodes.size();
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85 }
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86
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87 SceneNode *Scene::get_node(int idx) const
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88 {
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89 return nodes[idx];
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90 }
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91
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92 void Scene::use_camera(Camera *cam)
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93 {
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94 active_cam = cam;
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95 }
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96
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97 Camera *Scene::get_active_camera() const
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98 {
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99 return active_cam;
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100 }
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101
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102 void Scene::update(long msec)
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103 {
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104 root->update(msec);
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105 }
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106
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107 bool Scene::intersect(const Ray &ray, RayHit *hit) const
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108 {
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109 return root->intersect(ray, hit);
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110 }
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111
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112 bool Scene::load(const char *fname)
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113 {
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114 FILE *fp = fopen(fname, "r");
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115 if(!fp) {
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116 fprintf(stderr, "failed to open scene file: %s\n", fname);
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117 return false;
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118 }
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119
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120 bool res = load(fp);
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121 fclose(fp);
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122 return res;
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123 }
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124
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125 static char *strip_wspace(char *str)
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126 {
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127 while(*str && isspace(*str)) str++;
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128 return str;
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129 }
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130
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131 bool Scene::load(FILE *fp)
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132 {
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133 char buf[256];
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134
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135 while(fgets(buf, sizeof buf, fp)) {
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136 char *line = strip_wspace(buf);
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137 if(!line || !*line || *line == '#') {
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138 continue;
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139 }
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140
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141 std::vector<char*> cmd;
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142
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143 char *tok = 0;
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144 while((tok = strtok(tok ? 0 : line, " \t\v\n\r"))) {
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145 printf("token: %s\n", tok);
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146 cmd.push_back(tok);
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147 }
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148 cmd.push_back(0);
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149
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150
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151 if(!proc_cmd((int)cmd.size() - 1, &cmd[0])) {
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152 return false;
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153 }
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154 }
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155
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156 return true;
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157 }
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158
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159 static int parse_vec(char **argv, float *vec)
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160 {
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161 int nelem = 0;
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162 char *endp;
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163
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164 for(int i=0; i<4; i++) {
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165 if(!argv[i]) break;
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166
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167 vec[nelem] = strtod(argv[i], &endp);
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168 if(endp == argv[i]) {
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169 break;
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170 }
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171 nelem++;
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172 }
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173 return nelem;
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174 }
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175
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176 static SceneNode *proc_object(Object *obj, int argc, char **argv)
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177 {
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178 float vec[4];
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179 SceneNode *node = new SceneNode(obj);
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180 GeomObject *gobj = (GeomObject*)obj;
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181
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182 for(int i=1; i<argc; i++) {
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183 if(strcmp(argv[i], "-position") == 0) {
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184 int nelem = parse_vec(argv + i + 1, vec);
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185 if(nelem < 3) {
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186 fprintf(stderr, "-position must be followed by 3 numbers\n");
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187 goto err;
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188 }
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189 node->set_position(Vector3(vec[0], vec[1], vec[2]));
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190 i += 3;
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191
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192 } else if(strcmp(argv[i], "-rotation") == 0) {
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193 int nelem = parse_vec(argv + i + 1, vec);
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194 if(nelem < 4) {
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195 fprintf(stderr, "-rotation must be followed by axis vector and angle\n");
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196 goto err;
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197 }
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198 node->set_rotation(Quaternion(Vector3(vec[0], vec[1], vec[2]), vec[3]));
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199 i += 4;
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200
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201 } else if(strcmp(argv[i], "-scaling") == 0) {
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202 int nelem = parse_vec(argv + i + 1, vec);
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203 Vector3 s;
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204 if(nelem == 1) {
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205 s.x = s.y = s.z = vec[0];
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206 } else if(nelem == 3) {
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207 s = Vector3(vec[0], vec[1], vec[2]);
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208 } else {
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209 fprintf(stderr, "-scaling must be followed by 1 or 3 numbers\n");
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210 goto err;
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211 }
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212 node->set_scaling(s);
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213 i += nelem;
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214
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215 } else if(strcmp(argv[i], "-diffuse") == 0) {
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216 int nelem = parse_vec(argv + i + 1, vec);
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217 if(nelem < 3) {
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218 fprintf(stderr, "-diffuse must be followed by a color (r g b)\n");
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219 goto err;
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220 }
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221 gobj->mtl.set_attrib("diffuse", Color(vec[0], vec[1], vec[2]));
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222 i += 3;
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223
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224 } else if(strcmp(argv[i], "-specular") == 0) {
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225 int nelem = parse_vec(argv + i + 1, vec);
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226 if(nelem < 3) {
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227 fprintf(stderr, "-specular must be followed by a color\n");
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228 goto err;
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229 }
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230 gobj->mtl.set_attrib("specular", Color(vec[0], vec[1], vec[2]));
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231 i += 3;
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232
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233 } else if(strcmp(argv[i], "-emissive") == 0) {
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234 int nelem = parse_vec(argv + i + 1, vec);
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235 Color emissive;
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236 if(nelem == 1) {
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237 emissive = Vector3(1, 1, 1);
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238 } else if(nelem == 3) {
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239 emissive = Vector3(vec[0], vec[1], vec[2]);
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240 } else {
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241 fprintf(stderr, "-emissive must be followed by an intensity or a color\n");
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242 goto err;
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243 }
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244 i += nelem;
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245 gobj->mtl.set_attrib("emissive", emissive);
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246
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247 } else {
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248 fprintf(stderr, "unrecognized %s option: %s\n", argv[0], argv[i]);
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249 goto err;
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250 }
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251 }
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252
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253 return node;
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254 err:
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255 delete node;
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256 return 0;
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257 }
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258
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259 static Camera *proc_camera(int argc, char **argv)
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260 {
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261 float vec[4];
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262 TargetCamera *cam = new TargetCamera;
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263
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264 for(int i=1; i<argc; i++) {
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265 if(strcmp(argv[i], "-position") == 0) {
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266 int nelem = parse_vec(argv + i + 1, vec);
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267 if(nelem < 3) {
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268 fprintf(stderr, "-position must be followed by 3 numbers\n");
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269 goto err;
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270 }
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271 cam->set_position(Vector3(vec[0], vec[1], vec[2]));
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272 i += 3;
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273
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274 } else if(strcmp(argv[i], "-target") == 0) {
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275 int nelem = parse_vec(argv + i + 1, vec);
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276 if(nelem < 3) {
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277 fprintf(stderr, "-target must be followed by 3 numbers\n");
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278 goto err;
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279 }
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280 cam->set_target(Vector3(vec[0], vec[1], vec[2]));
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281 i += 3;
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282
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283 } else if(strcmp(argv[i], "-fov") == 0) {
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284 int nelem = parse_vec(argv + i + 1, vec);
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285 if(nelem < 1) {
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286 fprintf(stderr, "-fov must be followed by the field of view in degrees\n");
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287 goto err;
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288 }
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289 cam->set_fov(vec[0]);
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290 i += 1;
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291
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292 } else {
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293 fprintf(stderr, "unrecognized camera option: %s\n", argv[i]);
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294 goto err;
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295 }
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296 }
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297 return cam;
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298
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299 err:
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300 delete cam;
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301 return 0;
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302 }
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303
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304 bool Scene::proc_cmd(int argc, char **argv)
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305 {
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306 Object *obj = 0;
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307 SceneNode *node = 0;
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308
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309 if(strcmp(argv[0], "sphere") == 0) {
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310 obj = new Sphere;
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311 node = proc_object(obj, argc, argv);
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312
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313 } else if(strcmp(argv[0], "box") == 0) {
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314 obj = new Box;
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315 node = proc_object(obj, argc, argv);
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316
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317 } else if(strcmp(argv[0], "mesh") == 0) {
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318 fprintf(stderr, "meshes not implemented yet\n");
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319 return false;
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320
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321 } else if(strcmp(argv[0], "camera") == 0) {
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322 Camera *cam = proc_camera(argc, argv);
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323 if(!cam) {
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324 return false;
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325 }
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326 use_camera(cam);
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327
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328 } else {
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329 fprintf(stderr, "unknown command: %s\n", argv[0]);
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330 return false;
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331 }
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332
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333 if(obj) {
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334 if(!node) {
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335 return false;
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336 }
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337 add_object(obj);
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338 add_node(node);
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339 }
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340
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341 return true;
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342 }
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