erebus
annotate liberebus/src/texture.h @ 47:4b91c9a501d8
minor fix of strange code structure in the thread func
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Mon, 01 Feb 2016 14:56:15 +0200 |
parents | 4abdce1361b9 |
children |
rev | line source |
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nuclear@2 | 1 #ifndef TEXTURE_H_ |
nuclear@2 | 2 #define TEXTURE_H_ |
nuclear@2 | 3 |
nuclear@2 | 4 #include "image.h" |
nuclear@2 | 5 #include "color.h" |
nuclear@2 | 6 |
nuclear@2 | 7 class Texture { |
nuclear@2 | 8 public: |
nuclear@2 | 9 Image<float> img; |
nuclear@2 | 10 |
nuclear@2 | 11 inline Color lookup(float u, float v) const; |
nuclear@2 | 12 |
nuclear@2 | 13 bool load(const char *fname) { return img.load(fname); } |
nuclear@2 | 14 }; |
nuclear@2 | 15 |
nuclear@2 | 16 |
nuclear@2 | 17 inline Color Texture::lookup(float u, float v) const |
nuclear@2 | 18 { |
nuclear@2 | 19 int xsz = img.get_width(); |
nuclear@2 | 20 int ysz = img.get_height(); |
nuclear@2 | 21 |
nuclear@2 | 22 int x = (float)u / (float)xsz; |
nuclear@2 | 23 int y = (float)v / (float)ysz; |
nuclear@2 | 24 |
nuclear@2 | 25 float *pix = img.get_pixels() + ((y % ysz) * xsz + (x % xsz)) * 4; |
nuclear@2 | 26 return Color(pix[0], pix[1], pix[2]); |
nuclear@2 | 27 } |
nuclear@2 | 28 |
nuclear@2 | 29 |
nuclear@2 | 30 #endif // TEXTURE_H_ |