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nuclear@19
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1 #include <stdio.h>
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nuclear@19
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2 #include <stdlib.h>
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nuclear@19
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3 #include <string.h>
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nuclear@4
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4 #include "scene.h"
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nuclear@19
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5 #include "snode.h"
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nuclear@19
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6 #include "object.h"
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nuclear@19
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7 #include "geomobj.h"
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nuclear@4
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8
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nuclear@8
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9 // default enviromental parameters
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nuclear@8
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10 Environment::Environment()
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nuclear@19
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11 : bgcolor(0.01, 0.01, 0.01), ambient(0.01, 0.01, 0.01)
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nuclear@8
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12 {
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nuclear@8
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13 }
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nuclear@8
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14
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nuclear@4
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15 Scene::Scene()
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nuclear@4
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16 {
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nuclear@4
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17 active_cam = 0;
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nuclear@4
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18 root = new SceneNode;
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nuclear@4
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19 }
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nuclear@4
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20
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nuclear@4
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21 Scene::~Scene()
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nuclear@4
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22 {
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nuclear@4
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23 for(auto obj : objects) {
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nuclear@4
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24 delete obj;
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nuclear@4
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25 }
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nuclear@4
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26 for(auto node : nodes) {
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nuclear@4
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27 delete node;
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nuclear@4
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28 }
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nuclear@4
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29 delete root;
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nuclear@4
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30 }
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nuclear@4
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31
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nuclear@8
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32 void Scene::set_env(const Environment &env)
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nuclear@8
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33 {
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nuclear@8
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34 this->env = env;
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nuclear@8
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35 }
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nuclear@8
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36
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nuclear@8
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37 Environment &Scene::get_env()
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nuclear@8
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38 {
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nuclear@8
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39 return env;
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nuclear@8
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40 }
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nuclear@8
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41
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nuclear@8
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42 const Environment &Scene::get_env() const
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nuclear@8
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43 {
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nuclear@8
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44 return env;
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nuclear@8
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45 }
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nuclear@8
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46
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nuclear@8
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47 Color Scene::get_env_color() const
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nuclear@8
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48 {
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nuclear@8
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49 return env.bgcolor;
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nuclear@8
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50 }
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nuclear@8
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51
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nuclear@8
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52 Color Scene::get_env_color(const Ray &ray) const
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nuclear@8
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53 {
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nuclear@8
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54 // TODO
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nuclear@8
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55 return get_env_color();
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nuclear@8
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56 }
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nuclear@8
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57
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nuclear@4
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58 void Scene::add_object(Object *obj)
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nuclear@4
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59 {
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nuclear@4
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60 objects.push_back(obj);
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nuclear@4
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61 }
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nuclear@4
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62
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nuclear@4
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63 int Scene::get_object_count() const
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nuclear@4
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64 {
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nuclear@4
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65 return (int)objects.size();
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nuclear@4
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66 }
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nuclear@4
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67
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nuclear@4
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68 Object *Scene::get_object(int idx) const
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nuclear@4
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69 {
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nuclear@4
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70 return objects[idx];
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nuclear@4
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71 }
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nuclear@4
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72
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nuclear@4
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73 void Scene::add_node(SceneNode *node)
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nuclear@4
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74 {
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nuclear@4
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75 nodes.push_back(node);
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76
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nuclear@4
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77 if(!node->get_parent()) {
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nuclear@4
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78 root->add_child(node);
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nuclear@4
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79 }
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nuclear@4
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80 }
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nuclear@4
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81
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nuclear@4
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82 int Scene::get_node_count() const
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nuclear@4
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83 {
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nuclear@4
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84 return (int)nodes.size();
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nuclear@4
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85 }
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nuclear@4
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86
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nuclear@4
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87 SceneNode *Scene::get_node(int idx) const
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nuclear@4
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88 {
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nuclear@4
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89 return nodes[idx];
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nuclear@4
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90 }
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nuclear@4
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91
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nuclear@4
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92 void Scene::use_camera(Camera *cam)
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nuclear@4
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93 {
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nuclear@4
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94 active_cam = cam;
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nuclear@4
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95 }
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96
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nuclear@4
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97 Camera *Scene::get_active_camera() const
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nuclear@4
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98 {
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nuclear@4
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99 return active_cam;
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nuclear@4
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100 }
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nuclear@4
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101
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nuclear@4
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102 void Scene::update(long msec)
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nuclear@4
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103 {
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104 root->update(msec);
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nuclear@4
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105 }
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nuclear@4
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106
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nuclear@4
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107 bool Scene::intersect(const Ray &ray, RayHit *hit) const
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nuclear@4
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108 {
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nuclear@4
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109 return root->intersect(ray, hit);
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nuclear@4
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110 }
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nuclear@4
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111
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nuclear@4
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112 bool Scene::load(const char *fname)
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nuclear@4
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113 {
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nuclear@19
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114 FILE *fp = fopen(fname, "r");
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nuclear@19
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115 if(!fp) {
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nuclear@19
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116 fprintf(stderr, "failed to open scene file: %s\n", fname);
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nuclear@19
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117 return false;
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nuclear@19
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118 }
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nuclear@19
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119
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nuclear@19
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120 bool res = load(fp);
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nuclear@19
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121 fclose(fp);
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nuclear@19
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122 return res;
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nuclear@4
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123 }
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nuclear@19
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124
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nuclear@19
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125 static char *strip_wspace(char *str)
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nuclear@19
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126 {
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nuclear@19
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127 while(*str && isspace(*str)) str++;
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nuclear@23
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128
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nuclear@23
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129 char *comment = strchr(str, '#');
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nuclear@23
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130 if(comment) *comment = 0;
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nuclear@23
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131
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nuclear@23
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132 if(str) {
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nuclear@23
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133 char *end = str + strlen(str) - 1;
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nuclear@23
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134 while(end > str && isspace(*end)) end--;
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nuclear@23
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135 end[1] = 0;
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nuclear@23
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136 }
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nuclear@23
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137
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nuclear@19
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138 return str;
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nuclear@19
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139 }
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nuclear@19
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140
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nuclear@19
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141 bool Scene::load(FILE *fp)
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nuclear@19
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142 {
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nuclear@22
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143 static char buf[256];
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nuclear@19
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144
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nuclear@19
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145 while(fgets(buf, sizeof buf, fp)) {
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nuclear@19
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146 char *line = strip_wspace(buf);
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nuclear@19
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147 if(!line || !*line || *line == '#') {
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nuclear@19
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148 continue;
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nuclear@19
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149 }
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nuclear@19
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150
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nuclear@19
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151 std::vector<char*> cmd;
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nuclear@19
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152
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nuclear@19
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153 char *tok = 0;
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nuclear@19
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154 while((tok = strtok(tok ? 0 : line, " \t\v\n\r"))) {
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nuclear@19
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155 cmd.push_back(tok);
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nuclear@19
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156 }
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nuclear@19
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157 cmd.push_back(0);
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nuclear@19
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158
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nuclear@19
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159
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nuclear@19
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160 if(!proc_cmd((int)cmd.size() - 1, &cmd[0])) {
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nuclear@19
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161 return false;
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nuclear@19
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162 }
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nuclear@19
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163 }
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nuclear@19
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164
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nuclear@19
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165 return true;
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nuclear@19
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166 }
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nuclear@19
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167
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nuclear@19
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168 static int parse_vec(char **argv, float *vec)
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nuclear@19
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169 {
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nuclear@19
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170 int nelem = 0;
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nuclear@19
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171 char *endp;
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nuclear@19
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172
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nuclear@19
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173 for(int i=0; i<4; i++) {
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nuclear@19
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174 if(!argv[i]) break;
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nuclear@19
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175
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nuclear@19
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176 vec[nelem] = strtod(argv[i], &endp);
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nuclear@19
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177 if(endp == argv[i]) {
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nuclear@19
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178 break;
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nuclear@19
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179 }
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nuclear@19
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180 nelem++;
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nuclear@19
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181 }
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nuclear@19
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182 return nelem;
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nuclear@19
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183 }
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nuclear@19
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184
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nuclear@22
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185 static int parse_brdf(char **argv, Reflectance **brdf_ptr)
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nuclear@22
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186 {
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nuclear@22
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187 CompositeRefl *composite = 0;
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nuclear@22
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188 Reflectance *brdf = 0;
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nuclear@22
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189 float weight = 1.0;
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nuclear@22
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190 int i;
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nuclear@22
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191
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nuclear@22
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192 for(i=0; argv[i]; i++) {
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nuclear@22
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193 if(strcmp(argv[i], "-brdf") == 0) {
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nuclear@22
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194 if(strcmp(argv[++i], "lambert") == 0) {
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nuclear@22
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195 if(composite && brdf) {
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nuclear@22
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196 composite->add_brdf(brdf, weight);
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nuclear@22
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197 }
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nuclear@22
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198 brdf = new LambertRefl;
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nuclear@22
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199 if(!composite) break;
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nuclear@22
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200
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nuclear@22
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201 } else if(strcmp(argv[i], "mirror") == 0) {
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nuclear@22
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202 if(composite && brdf) {
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nuclear@22
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203 composite->add_brdf(brdf, weight);
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nuclear@22
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204 }
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nuclear@22
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205 brdf = new MirrorRefl;
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nuclear@22
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206 if(!composite) break;
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nuclear@22
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207
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nuclear@22
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208 } else if(strcmp(argv[i], "composite") == 0) {
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nuclear@22
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209 if(composite) {
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nuclear@22
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210 fprintf(stderr, "can't have nested composite BRDFs\n");
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nuclear@22
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211 return -1;
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nuclear@22
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212 }
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nuclear@22
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213 composite = new CompositeRefl;
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nuclear@22
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214
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nuclear@22
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215 } else {
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nuclear@22
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216 --i;
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nuclear@22
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217 break;
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nuclear@22
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218 }
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nuclear@22
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219
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nuclear@22
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220 } else if(strcmp(argv[i], "-brdf-weight") == 0) {
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nuclear@22
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221 if(!composite) {
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nuclear@22
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222 fprintf(stderr, "-brdf-weight is invalid without a composite brdf\n");
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nuclear@22
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223 return -1;
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nuclear@22
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224 }
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nuclear@22
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225 char *endp;
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nuclear@22
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226 weight = strtod(argv[++i], &endp);
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nuclear@22
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227 if(endp == argv[i]) {
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nuclear@22
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228 fprintf(stderr, "-brdf-weight must be followed by a number\n");
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nuclear@22
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229 return -1;
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nuclear@22
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230 }
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nuclear@22
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231 } else {
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nuclear@22
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232 --i;
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nuclear@22
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233 break;
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nuclear@22
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234 }
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nuclear@22
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235 }
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nuclear@22
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236
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nuclear@22
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237 if(composite && brdf) {
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nuclear@22
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238 composite->add_brdf(brdf, weight);
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nuclear@22
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239 *brdf_ptr = composite;
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nuclear@22
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240 } else {
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nuclear@22
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241 *brdf_ptr = brdf;
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nuclear@22
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242 }
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nuclear@22
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243 return i;
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nuclear@22
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244 }
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nuclear@22
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245
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nuclear@19
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246 static SceneNode *proc_object(Object *obj, int argc, char **argv)
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nuclear@19
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247 {
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nuclear@19
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248 float vec[4];
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nuclear@19
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249 SceneNode *node = new SceneNode(obj);
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nuclear@19
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250 GeomObject *gobj = (GeomObject*)obj;
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nuclear@19
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251
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nuclear@19
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252 for(int i=1; i<argc; i++) {
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nuclear@19
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253 if(strcmp(argv[i], "-position") == 0) {
|
nuclear@19
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254 int nelem = parse_vec(argv + i + 1, vec);
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nuclear@19
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255 if(nelem < 3) {
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nuclear@19
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256 fprintf(stderr, "-position must be followed by 3 numbers\n");
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nuclear@19
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257 goto err;
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nuclear@19
|
258 }
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nuclear@19
|
259 node->set_position(Vector3(vec[0], vec[1], vec[2]));
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nuclear@19
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260 i += 3;
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nuclear@19
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261
|
nuclear@19
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262 } else if(strcmp(argv[i], "-rotation") == 0) {
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nuclear@19
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263 int nelem = parse_vec(argv + i + 1, vec);
|
nuclear@19
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264 if(nelem < 4) {
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nuclear@19
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265 fprintf(stderr, "-rotation must be followed by axis vector and angle\n");
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nuclear@19
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266 goto err;
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nuclear@19
|
267 }
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nuclear@19
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268 node->set_rotation(Quaternion(Vector3(vec[0], vec[1], vec[2]), vec[3]));
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nuclear@19
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269 i += 4;
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nuclear@19
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270
|
nuclear@19
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271 } else if(strcmp(argv[i], "-scaling") == 0) {
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nuclear@19
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272 int nelem = parse_vec(argv + i + 1, vec);
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nuclear@19
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273 Vector3 s;
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nuclear@19
|
274 if(nelem == 1) {
|
nuclear@19
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275 s.x = s.y = s.z = vec[0];
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nuclear@19
|
276 } else if(nelem == 3) {
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nuclear@19
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277 s = Vector3(vec[0], vec[1], vec[2]);
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nuclear@19
|
278 } else {
|
nuclear@19
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279 fprintf(stderr, "-scaling must be followed by 1 or 3 numbers\n");
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nuclear@19
|
280 goto err;
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nuclear@19
|
281 }
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nuclear@19
|
282 node->set_scaling(s);
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nuclear@19
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283 i += nelem;
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nuclear@19
|
284
|
nuclear@19
|
285 } else if(strcmp(argv[i], "-diffuse") == 0) {
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nuclear@19
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286 int nelem = parse_vec(argv + i + 1, vec);
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nuclear@19
|
287 if(nelem < 3) {
|
nuclear@19
|
288 fprintf(stderr, "-diffuse must be followed by a color (r g b)\n");
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nuclear@19
|
289 goto err;
|
nuclear@19
|
290 }
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nuclear@19
|
291 gobj->mtl.set_attrib("diffuse", Color(vec[0], vec[1], vec[2]));
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nuclear@19
|
292 i += 3;
|
nuclear@19
|
293
|
nuclear@19
|
294 } else if(strcmp(argv[i], "-specular") == 0) {
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nuclear@19
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295 int nelem = parse_vec(argv + i + 1, vec);
|
nuclear@19
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296 if(nelem < 3) {
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nuclear@19
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297 fprintf(stderr, "-specular must be followed by a color\n");
|
nuclear@19
|
298 goto err;
|
nuclear@19
|
299 }
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nuclear@19
|
300 gobj->mtl.set_attrib("specular", Color(vec[0], vec[1], vec[2]));
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nuclear@19
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301 i += 3;
|
nuclear@19
|
302
|
nuclear@19
|
303 } else if(strcmp(argv[i], "-emissive") == 0) {
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nuclear@19
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304 int nelem = parse_vec(argv + i + 1, vec);
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nuclear@19
|
305 Color emissive;
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nuclear@19
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306 if(nelem == 1) {
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nuclear@19
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307 emissive = Vector3(1, 1, 1);
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nuclear@19
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308 } else if(nelem == 3) {
|
nuclear@19
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309 emissive = Vector3(vec[0], vec[1], vec[2]);
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nuclear@19
|
310 } else {
|
nuclear@19
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311 fprintf(stderr, "-emissive must be followed by an intensity or a color\n");
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nuclear@19
|
312 goto err;
|
nuclear@19
|
313 }
|
nuclear@19
|
314 i += nelem;
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nuclear@19
|
315 gobj->mtl.set_attrib("emissive", emissive);
|
nuclear@19
|
316
|
nuclear@22
|
317 } else if(strcmp(argv[i], "-brdf") == 0) {
|
nuclear@22
|
318 int nelem = parse_brdf(argv + i, &gobj->brdf);
|
nuclear@22
|
319 if(nelem == -1) {
|
nuclear@22
|
320 goto err;
|
nuclear@22
|
321 }
|
nuclear@22
|
322 i += nelem;
|
nuclear@22
|
323
|
nuclear@19
|
324 } else {
|
nuclear@19
|
325 fprintf(stderr, "unrecognized %s option: %s\n", argv[0], argv[i]);
|
nuclear@19
|
326 goto err;
|
nuclear@19
|
327 }
|
nuclear@19
|
328 }
|
nuclear@19
|
329
|
nuclear@19
|
330 return node;
|
nuclear@19
|
331 err:
|
nuclear@19
|
332 delete node;
|
nuclear@19
|
333 return 0;
|
nuclear@19
|
334 }
|
nuclear@19
|
335
|
nuclear@19
|
336 static Camera *proc_camera(int argc, char **argv)
|
nuclear@19
|
337 {
|
nuclear@19
|
338 float vec[4];
|
nuclear@19
|
339 TargetCamera *cam = new TargetCamera;
|
nuclear@19
|
340
|
nuclear@19
|
341 for(int i=1; i<argc; i++) {
|
nuclear@19
|
342 if(strcmp(argv[i], "-position") == 0) {
|
nuclear@19
|
343 int nelem = parse_vec(argv + i + 1, vec);
|
nuclear@19
|
344 if(nelem < 3) {
|
nuclear@19
|
345 fprintf(stderr, "-position must be followed by 3 numbers\n");
|
nuclear@19
|
346 goto err;
|
nuclear@19
|
347 }
|
nuclear@19
|
348 cam->set_position(Vector3(vec[0], vec[1], vec[2]));
|
nuclear@19
|
349 i += 3;
|
nuclear@19
|
350
|
nuclear@19
|
351 } else if(strcmp(argv[i], "-target") == 0) {
|
nuclear@19
|
352 int nelem = parse_vec(argv + i + 1, vec);
|
nuclear@19
|
353 if(nelem < 3) {
|
nuclear@19
|
354 fprintf(stderr, "-target must be followed by 3 numbers\n");
|
nuclear@19
|
355 goto err;
|
nuclear@19
|
356 }
|
nuclear@19
|
357 cam->set_target(Vector3(vec[0], vec[1], vec[2]));
|
nuclear@19
|
358 i += 3;
|
nuclear@19
|
359
|
nuclear@19
|
360 } else if(strcmp(argv[i], "-fov") == 0) {
|
nuclear@19
|
361 int nelem = parse_vec(argv + i + 1, vec);
|
nuclear@19
|
362 if(nelem < 1) {
|
nuclear@19
|
363 fprintf(stderr, "-fov must be followed by the field of view in degrees\n");
|
nuclear@19
|
364 goto err;
|
nuclear@19
|
365 }
|
nuclear@19
|
366 cam->set_fov(vec[0]);
|
nuclear@19
|
367 i += 1;
|
nuclear@19
|
368
|
nuclear@19
|
369 } else {
|
nuclear@19
|
370 fprintf(stderr, "unrecognized camera option: %s\n", argv[i]);
|
nuclear@19
|
371 goto err;
|
nuclear@19
|
372 }
|
nuclear@19
|
373 }
|
nuclear@19
|
374 return cam;
|
nuclear@19
|
375
|
nuclear@19
|
376 err:
|
nuclear@19
|
377 delete cam;
|
nuclear@19
|
378 return 0;
|
nuclear@19
|
379 }
|
nuclear@19
|
380
|
nuclear@19
|
381 bool Scene::proc_cmd(int argc, char **argv)
|
nuclear@19
|
382 {
|
nuclear@19
|
383 Object *obj = 0;
|
nuclear@19
|
384 SceneNode *node = 0;
|
nuclear@19
|
385
|
nuclear@19
|
386 if(strcmp(argv[0], "sphere") == 0) {
|
nuclear@19
|
387 obj = new Sphere;
|
nuclear@19
|
388 node = proc_object(obj, argc, argv);
|
nuclear@19
|
389
|
nuclear@19
|
390 } else if(strcmp(argv[0], "box") == 0) {
|
nuclear@19
|
391 obj = new Box;
|
nuclear@19
|
392 node = proc_object(obj, argc, argv);
|
nuclear@19
|
393
|
nuclear@19
|
394 } else if(strcmp(argv[0], "mesh") == 0) {
|
nuclear@19
|
395 fprintf(stderr, "meshes not implemented yet\n");
|
nuclear@19
|
396 return false;
|
nuclear@19
|
397
|
nuclear@19
|
398 } else if(strcmp(argv[0], "camera") == 0) {
|
nuclear@19
|
399 Camera *cam = proc_camera(argc, argv);
|
nuclear@19
|
400 if(!cam) {
|
nuclear@19
|
401 return false;
|
nuclear@19
|
402 }
|
nuclear@19
|
403 use_camera(cam);
|
nuclear@19
|
404
|
nuclear@19
|
405 } else {
|
nuclear@19
|
406 fprintf(stderr, "unknown command: %s\n", argv[0]);
|
nuclear@19
|
407 return false;
|
nuclear@19
|
408 }
|
nuclear@19
|
409
|
nuclear@19
|
410 if(obj) {
|
nuclear@19
|
411 if(!node) {
|
nuclear@19
|
412 return false;
|
nuclear@19
|
413 }
|
nuclear@19
|
414 add_object(obj);
|
nuclear@19
|
415 add_node(node);
|
nuclear@19
|
416 }
|
nuclear@19
|
417
|
nuclear@19
|
418 return true;
|
nuclear@19
|
419 }
|