nuclear@8: #ifndef FBLUR_H_ nuclear@8: #define FBLUR_H_ nuclear@8: nuclear@8: #include nuclear@8: nuclear@8: enum { nuclear@8: BLUR_BOTH, /* blur in X and Y */ nuclear@8: BLUR_HORIZ, /* blur in X */ nuclear@8: BLUR_VERT /* blur in Y */ nuclear@8: }; nuclear@8: nuclear@8: void fast_blur(int dir, int amount, uint32_t *buf, int x, int y); nuclear@8: nuclear@8: #endif /* FBLUR_H_ */