eqemu

diff src/scene.h @ 3:f9274bebe55e

adding 3d graphics stuff
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 17 Jul 2014 02:35:19 +0300
parents
children 3d3656360a82
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/scene.h	Thu Jul 17 02:35:19 2014 +0300
     1.3 @@ -0,0 +1,34 @@
     1.4 +#ifndef SCENE_H_
     1.5 +#define SCENE_H_
     1.6 +
     1.7 +#include <stdio.h>
     1.8 +#include <vector>
     1.9 +#include "mesh.h"
    1.10 +#include "object.h"
    1.11 +
    1.12 +class Scene {
    1.13 +private:
    1.14 +	std::vector<Object*> objects;
    1.15 +	std::vector<Mesh*> meshes;
    1.16 +
    1.17 +	bool load_obj(FILE *fp);	// defined in objfile.cc
    1.18 +
    1.19 +public:
    1.20 +	~Scene();
    1.21 +
    1.22 +	bool load(const char *fname);
    1.23 +
    1.24 +	void add_object(Object *obj);
    1.25 +	void add_mesh(Mesh *mesh);
    1.26 +
    1.27 +	int get_num_objects() const;
    1.28 +	int get_num_meshes() const;
    1.29 +
    1.30 +	Object *get_object(int idx) const;
    1.31 +	Mesh *get_mesh(int idx) const;
    1.32 +
    1.33 +	void update(long msec);
    1.34 +	void render() const;
    1.35 +};
    1.36 +
    1.37 +#endif	// SCENE_H_