eqemu
diff src/material.cc @ 3:f9274bebe55e
adding 3d graphics stuff
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 17 Jul 2014 02:35:19 +0300 |
parents | |
children | 3d3656360a82 |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/material.cc Thu Jul 17 02:35:19 2014 +0300 1.3 @@ -0,0 +1,20 @@ 1.4 +#include <GL/glew.h> 1.5 +#include "material.h" 1.6 + 1.7 +Material::Material() 1.8 + : color(1, 1, 1), specular(0, 0, 0) 1.9 +{ 1.10 + shininess = 1.0; 1.11 + alpha = 1.0; 1.12 +} 1.13 + 1.14 +void Material::setup() const 1.15 +{ 1.16 + float col[] = {color.x, color.y, color.z, alpha}; 1.17 + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, col); 1.18 + 1.19 + float spec[] = {specular.x, specular.y, specular.z, 1.0}; 1.20 + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, spec); 1.21 + 1.22 + glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, shininess > 128 ? 128 : shininess); 1.23 +}