eqemu
annotate src/object.h @ 3:f9274bebe55e
adding 3d graphics stuff
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Thu, 17 Jul 2014 02:35:19 +0300 |
parents | |
children | 3d3656360a82 |
rev | line source |
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nuclear@3 | 1 #ifndef OBJECT_H_ |
nuclear@3 | 2 #define OBJECT_H_ |
nuclear@3 | 3 |
nuclear@3 | 4 #include "mesh.h" |
nuclear@3 | 5 #include "material.h" |
nuclear@3 | 6 |
nuclear@3 | 7 class Object { |
nuclear@3 | 8 private: |
nuclear@3 | 9 Mesh *mesh; |
nuclear@3 | 10 |
nuclear@3 | 11 public: |
nuclear@3 | 12 Material mtl; |
nuclear@3 | 13 |
nuclear@3 | 14 Object(); |
nuclear@3 | 15 |
nuclear@3 | 16 void set_mesh(Mesh *mesh); |
nuclear@3 | 17 Mesh *get_mesh() const; |
nuclear@3 | 18 |
nuclear@3 | 19 void render() const; |
nuclear@3 | 20 }; |
nuclear@3 | 21 |
nuclear@3 | 22 #endif // OBJECT_H_ |