nuclear@4: #ifndef REND_H_ nuclear@4: #define REND_H_ nuclear@4: nuclear@4: #include "level.h" nuclear@4: nuclear@4: int init_renderer(void); nuclear@4: void shutdown_renderer(void); nuclear@4: nuclear@4: void setup_renderer(unsigned char *pixels, int xsz, int ysz); nuclear@4: nuclear@4: void render_level(struct level *lvl, int px, int py, int pdir); nuclear@4: nuclear@4: nuclear@4: #endif /* REND_H_ */