dungeon_crawler

log

age author description
Sat, 27 Oct 2012 01:59:39 +0300 John Tsiombikas betterdefault tip
Sat, 27 Oct 2012 01:54:39 +0300 John Tsiombikas fixed the shader non-conformity by explicitly converting 2.2 to vec3 before passing it to pow for the texel inverse-gamma thing
Fri, 26 Oct 2012 21:22:14 +0300 John Tsiombikas gamma correct rendering
Fri, 26 Oct 2012 03:03:52 +0300 John Tsiombikas added gamma correction (without dialing the lighting down yet)
Tue, 23 Oct 2012 14:57:08 +0300 John Tsiombikas added samurai's texel center fix for the color grading palette lookup
Mon, 22 Oct 2012 03:55:00 +0300 John Tsiombikas color grading done
Sun, 21 Oct 2012 15:56:47 +0300 John Tsiombikas color grading palette output done, all is left is the input
Sun, 21 Oct 2012 02:11:23 +0300 John Tsiombikas ok fixed the dissapearing particle system. Had forgotten to disable TEXTURE_3D after color grading pass
Fri, 19 Oct 2012 02:45:57 +0300 John Tsiombikas - re-organized the renderer classes a bit wrt final render-target
Tue, 16 Oct 2012 04:08:35 +0300 John Tsiombikas - fixed the mesh bounding volume calculation to take transformations into account
Tue, 09 Oct 2012 02:54:01 +0300 John Tsiombikas "fixed" the disappearing lights issue
Sun, 07 Oct 2012 03:42:44 +0200 John Tsiombikas fixed some windows compatibility crap
Sun, 07 Oct 2012 02:05:11 +0300 John Tsiombikas merged with visual studio crap
Sun, 07 Oct 2012 02:04:00 +0300 John Tsiombikas internalized libanim, libimago2, and libpsys
Sun, 07 Oct 2012 00:19:48 +0200 John Tsiombikas - added visual studio project files