dungeon_crawler
log
age | author | description |
---|---|---|
Sat, 27 Oct 2012 01:54:39 +0300 | John Tsiombikas | fixed the shader non-conformity by explicitly converting 2.2 to vec3 before passing it to pow for the texel inverse-gamma thing |
Fri, 26 Oct 2012 21:22:14 +0300 | John Tsiombikas | gamma correct rendering |
Fri, 26 Oct 2012 03:03:52 +0300 | John Tsiombikas | added gamma correction (without dialing the lighting down yet) |
Tue, 23 Oct 2012 14:57:08 +0300 | John Tsiombikas | added samurai's texel center fix for the color grading palette lookup |
Mon, 22 Oct 2012 03:55:00 +0300 | John Tsiombikas | color grading done |
Sun, 21 Oct 2012 15:56:47 +0300 | John Tsiombikas | color grading palette output done, all is left is the input |
Sun, 21 Oct 2012 02:11:23 +0300 | John Tsiombikas | ok fixed the dissapearing particle system. Had forgotten to disable TEXTURE_3D after color grading pass |
Fri, 19 Oct 2012 02:45:57 +0300 | John Tsiombikas | - re-organized the renderer classes a bit wrt final render-target |