age |
author |
description |
Fri, 19 Oct 2012 02:45:57 +0300 |
John Tsiombikas |
- re-organized the renderer classes a bit wrt final render-target |
Tue, 16 Oct 2012 04:08:35 +0300 |
John Tsiombikas |
- fixed the mesh bounding volume calculation to take transformations into account |
Tue, 09 Oct 2012 02:54:01 +0300 |
John Tsiombikas |
"fixed" the disappearing lights issue |
Sun, 07 Oct 2012 03:42:44 +0200 |
John Tsiombikas |
fixed some windows compatibility crap |
Sun, 07 Oct 2012 02:05:11 +0300 |
John Tsiombikas |
merged with visual studio crap |
Sun, 07 Oct 2012 02:04:00 +0300 |
John Tsiombikas |
internalized libanim, libimago2, and libpsys |
Sun, 07 Oct 2012 00:19:48 +0200 |
John Tsiombikas |
- added visual studio project files |
Tue, 02 Oct 2012 13:42:18 +0300 |
John Tsiombikas |
made the deferred renderer draw into a texture, so that I can reuse the depth |
Tue, 02 Oct 2012 05:03:26 +0300 |
John Tsiombikas |
whatever |
Tue, 02 Oct 2012 04:52:59 +0300 |
John Tsiombikas |
fixed design issue with datafile_path |
Tue, 25 Sep 2012 06:59:11 +0300 |
John Tsiombikas |
gamo to xristo |
Tue, 25 Sep 2012 06:37:56 +0300 |
John Tsiombikas |
forgot an extra mrt uniform in deferred_omni.p.glsl |
Tue, 25 Sep 2012 06:19:37 +0300 |
John Tsiombikas |
added multipass deferred |
Fri, 21 Sep 2012 05:28:45 +0300 |
John Tsiombikas |
forgot the new tiles |
Fri, 21 Sep 2012 05:27:28 +0300 |
John Tsiombikas |
changed the level a bit to indicate where there should be lights |