dungeon_crawler

log

age author description
Thu, 30 Aug 2012 05:38:03 +0300 John Tsiombikas added flag to force the use of the fallback renderer
Thu, 30 Aug 2012 05:35:00 +0300 John Tsiombikas - cleaned up the renderer
Thu, 30 Aug 2012 03:05:04 +0300 John Tsiombikas foo
Thu, 30 Aug 2012 01:15:23 +0300 John Tsiombikas forgot to set it up so cleanup is called on exit
Wed, 29 Aug 2012 03:22:36 +0300 John Tsiombikas start work on particle systems
Wed, 29 Aug 2012 01:04:01 +0300 John Tsiombikas fuck that uninitialized variable
Tue, 28 Aug 2012 06:36:20 +0300 John Tsiombikas ops, a small bug slipped by
Tue, 28 Aug 2012 06:28:22 +0300 John Tsiombikas normal mapping
Tue, 28 Aug 2012 03:34:56 +0300 John Tsiombikas passing shininess and specular in mrt
Tue, 28 Aug 2012 03:18:47 +0300 John Tsiombikas ha! fixed deferred
Tue, 28 Aug 2012 02:18:19 +0300 John Tsiombikas AAAAaaaarghhhh... forgot to request floating point pixel format for MRT textures...
Mon, 27 Aug 2012 04:14:04 +0300 John Tsiombikas OBJ hack
Mon, 27 Aug 2012 04:03:22 +0300 John Tsiombikas foo
Sun, 26 Aug 2012 03:39:32 +0300 John Tsiombikas lalala
Sat, 25 Aug 2012 20:20:56 +0300 John Tsiombikas moved compiler detection to the configure script
Sat, 25 Aug 2012 14:37:51 +0300 John Tsiombikas fized the vbo state creep
Sat, 25 Aug 2012 04:07:51 +0300 John Tsiombikas lalala
Sat, 25 Aug 2012 02:16:08 +0300 John Tsiombikas - fixed sphere rendering (PointLight::draw)
Thu, 23 Aug 2012 18:03:11 +0300 John Tsiombikas implementing the command console
Thu, 23 Aug 2012 00:10:10 +0300 John Tsiombikas progress with light rendering
Tue, 21 Aug 2012 06:34:14 +0300 John Tsiombikas minor
Tue, 21 Aug 2012 06:33:36 +0300 John Tsiombikas converting LIGHT meshes to lights
Tue, 21 Aug 2012 04:57:33 +0300 John Tsiombikas mrt going on nicely
Tue, 21 Aug 2012 04:29:49 +0300 John Tsiombikas trying to make MRT work
Tue, 21 Aug 2012 03:17:48 +0300 John Tsiombikas - commandline arguments
Mon, 20 Aug 2012 06:11:58 +0300 John Tsiombikas lalala
Mon, 20 Aug 2012 03:40:51 +0300 John Tsiombikas foo
Sun, 19 Aug 2012 23:09:30 +0300 John Tsiombikas adding shaders and renderer abstraction