dungeon_crawler

log

age author description
2012-10-26 John Tsiombikas betterdefault tip
2012-10-26 John Tsiombikas fixed the shader non-conformity by explicitly converting 2.2 to vec3 before passing it to pow for the texel inverse-gamma thing
2012-10-26 John Tsiombikas gamma correct rendering
2012-10-26 John Tsiombikas added gamma correction (without dialing the lighting down yet)
2012-10-23 John Tsiombikas added samurai's texel center fix for the color grading palette lookup
2012-10-22 John Tsiombikas color grading done
2012-10-21 John Tsiombikas color grading palette output done, all is left is the input
2012-10-20 John Tsiombikas ok fixed the dissapearing particle system. Had forgotten to disable TEXTURE_3D after color grading pass
2012-10-18 John Tsiombikas - re-organized the renderer classes a bit wrt final render-target
2012-10-16 John Tsiombikas - fixed the mesh bounding volume calculation to take transformations into account
2012-10-08 John Tsiombikas "fixed" the disappearing lights issue
2012-10-07 John Tsiombikas fixed some windows compatibility crap
2012-10-06 John Tsiombikas merged with visual studio crap
2012-10-06 John Tsiombikas internalized libanim, libimago2, and libpsys
2012-10-06 John Tsiombikas - added visual studio project files
2012-10-02 John Tsiombikas made the deferred renderer draw into a texture, so that I can reuse the depth
2012-10-02 John Tsiombikas whatever
2012-10-02 John Tsiombikas fixed design issue with datafile_path
2012-09-25 John Tsiombikas gamo to xristo
2012-09-25 John Tsiombikas forgot an extra mrt uniform in deferred_omni.p.glsl
2012-09-25 John Tsiombikas added multipass deferred
2012-09-21 John Tsiombikas forgot the new tiles
2012-09-21 John Tsiombikas changed the level a bit to indicate where there should be lights
2012-09-20 John Tsiombikas build crap
2012-09-20 John Tsiombikas fixed the music playback
2012-09-19 John Tsiombikas music playback bugfixing
2012-09-19 John Tsiombikas writting the stream audio player
2012-09-18 John Tsiombikas stuff + streaming start
2012-09-18 John Tsiombikas foo
2012-09-18 John Tsiombikas - fixed audio panning (listener direction)
2012-09-18 John Tsiombikas torches sound
2012-09-17 John Tsiombikas pretty much implemented the positional torch sound sources
2012-09-17 John Tsiombikas added sound playback, more to do
2012-09-16 John Tsiombikas started writting audio code
2012-09-13 John Tsiombikas debugging the particles
2012-09-12 John Tsiombikas particle system 1
2012-08-30 John Tsiombikas fixed build on linux
2012-08-30 John Tsiombikas - added mipmap generation
2012-08-30 John Tsiombikas added flag to force the use of the fallback renderer
2012-08-30 John Tsiombikas - cleaned up the renderer
2012-08-30 John Tsiombikas foo
2012-08-29 John Tsiombikas forgot to set it up so cleanup is called on exit
2012-08-29 John Tsiombikas start work on particle systems
2012-08-28 John Tsiombikas fuck that uninitialized variable
2012-08-28 John Tsiombikas ops, a small bug slipped by
2012-08-28 John Tsiombikas normal mapping
2012-08-28 John Tsiombikas passing shininess and specular in mrt
2012-08-28 John Tsiombikas ha! fixed deferred
2012-08-27 John Tsiombikas AAAAaaaarghhhh... forgot to request floating point pixel format for MRT textures...
2012-08-27 John Tsiombikas OBJ hack
2012-08-27 John Tsiombikas foo
2012-08-26 John Tsiombikas lalala
2012-08-25 John Tsiombikas moved compiler detection to the configure script
2012-08-25 John Tsiombikas fized the vbo state creep
2012-08-25 John Tsiombikas lalala
2012-08-24 John Tsiombikas - fixed sphere rendering (PointLight::draw)
2012-08-23 John Tsiombikas implementing the command console
2012-08-22 John Tsiombikas progress with light rendering
2012-08-21 John Tsiombikas minor
2012-08-21 John Tsiombikas converting LIGHT meshes to lights
2012-08-21 John Tsiombikas mrt going on nicely
2012-08-21 John Tsiombikas trying to make MRT work
2012-08-21 John Tsiombikas - commandline arguments
2012-08-20 John Tsiombikas lalala
2012-08-20 John Tsiombikas foo
2012-08-19 John Tsiombikas adding shaders and renderer abstraction
2012-08-19 John Tsiombikas loading normal map
2012-08-19 John Tsiombikas mac crap
2012-08-19 John Tsiombikas foo
2012-08-19 John Tsiombikas - Texture set (texture manager)
2012-08-18 John Tsiombikas foo
2012-08-17 John Tsiombikas lalala
2012-08-17 John Tsiombikas forgot to uncomment something
2012-08-17 John Tsiombikas first person motion
2012-08-14 John Tsiombikas added all the data files
2012-08-12 John Tsiombikas more stuff
2012-08-11 John Tsiombikas tile work
2012-08-10 John Tsiombikas lalala
2012-08-09 John Tsiombikas added mesh class
2012-06-28 John Tsiombikas started a rough prototype
2012-06-26 John Tsiombikas first commit