nuclear@1: /* nuclear@1: libvmath - a vector math library nuclear@1: Copyright (C) 2004-2011 John Tsiombikas nuclear@1: nuclear@1: This program is free software: you can redistribute it and/or modify nuclear@1: it under the terms of the GNU Lesser General Public License as published nuclear@1: by the Free Software Foundation, either version 3 of the License, or nuclear@1: (at your option) any later version. nuclear@1: nuclear@1: This program is distributed in the hope that it will be useful, nuclear@1: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@1: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@1: GNU Lesser General Public License for more details. nuclear@1: nuclear@1: You should have received a copy of the GNU Lesser General Public License nuclear@1: along with this program. If not, see . nuclear@1: */ nuclear@1: nuclear@1: #ifndef VMATH_RAY_H_ nuclear@1: #define VMATH_RAY_H_ nuclear@1: nuclear@1: #include "matrix.h" nuclear@1: #include "vector.h" nuclear@1: nuclear@1: typedef struct { nuclear@1: vec3_t origin, dir; nuclear@1: } ray_t; nuclear@1: nuclear@1: #ifdef __cplusplus nuclear@1: extern "C" { nuclear@1: #endif /* __cplusplus */ nuclear@1: nuclear@1: static inline ray_t ray_cons(vec3_t origin, vec3_t dir); nuclear@1: ray_t ray_transform(ray_t r, mat4_t m); nuclear@1: nuclear@1: #ifdef __cplusplus nuclear@1: } /* __cplusplus */ nuclear@1: nuclear@1: #include nuclear@1: nuclear@1: class Ray { nuclear@1: private: nuclear@1: std::stack ior_stack; nuclear@1: nuclear@1: public: nuclear@1: /* enviornmental index of refraction, normally 1.0 */ nuclear@1: static scalar_t env_ior; nuclear@1: nuclear@1: Vector3 origin, dir; nuclear@1: scalar_t energy; nuclear@1: int iter; nuclear@1: scalar_t ior; nuclear@1: long time; nuclear@1: nuclear@1: Ray(); nuclear@1: Ray(const Vector3 &origin, const Vector3 &dir); nuclear@1: nuclear@1: void transform(const Matrix4x4 &xform); nuclear@1: Ray transformed(const Matrix4x4 &xform) const; nuclear@1: nuclear@1: void enter(scalar_t new_ior); nuclear@1: void leave(); nuclear@1: nuclear@1: scalar_t calc_ior(bool entering, scalar_t mat_ior = 1.0) const; nuclear@1: }; nuclear@1: nuclear@1: inline Ray reflect_ray(const Ray &inray, const Vector3 &norm); nuclear@1: inline Ray refract_ray(const Ray &inray, const Vector3 &norm, scalar_t ior, bool entering, scalar_t ray_mag = -1.0); nuclear@1: #endif /* __cplusplus */ nuclear@1: nuclear@1: #include "ray.inl" nuclear@1: nuclear@1: #endif /* VMATH_RAY_H_ */