nuclear@1: #ifndef OPENGL_H_ nuclear@1: #define OPENGL_H_ nuclear@1: nuclear@1: #include nuclear@1: nuclear@1: #ifndef __APPLE__ nuclear@1: #include nuclear@1: #else nuclear@1: #include nuclear@1: #endif nuclear@1: nuclear@7: class Matrix4x4; nuclear@7: nuclear@7: void load_matrix(const Matrix4x4 &m); nuclear@7: void mult_matrix(const Matrix4x4 &m); nuclear@7: nuclear@1: #endif /* OPENGL_H_ */