nuclear@11: #ifndef TEXMAN_H_ nuclear@11: #define TEXMAN_H_ nuclear@11: nuclear@11: #include nuclear@11: #include nuclear@11: nuclear@11: class TextureSet { nuclear@11: private: nuclear@11: mutable std::map textures; nuclear@11: nuclear@11: public: nuclear@11: ~TextureSet(); nuclear@11: nuclear@11: unsigned int get_texture(const char *fname) const; nuclear@11: }; nuclear@11: nuclear@11: #endif // TEXMAN_H_