nuclear@1: #ifndef TILE_H_ nuclear@1: #define TILE_H_ nuclear@1: nuclear@2: #include nuclear@2: #include "mesh.h" nuclear@2: nuclear@1: class Tile { nuclear@2: private: nuclear@2: std::vector meshes; nuclear@2: nuclear@1: public: nuclear@1: bool load(const char *fname); nuclear@1: nuclear@1: void draw() const; nuclear@1: }; nuclear@1: nuclear@1: #endif // TILE_H_