nuclear@48: #ifndef TEXTURE_H_ nuclear@48: #define TEXTURE_H_ nuclear@48: nuclear@48: #include "dataset.h" nuclear@48: nuclear@48: typedef DataSet TextureSet; nuclear@48: nuclear@48: unsigned int load_texture(const char *fname); nuclear@48: void destroy_texture(unsigned int tex); nuclear@48: nuclear@48: #endif // TEXTURE_H_