dungeon_crawler

log prototype/sdr/mrt.p.glsl

age author description
Sat, 27 Oct 2012 01:54:39 +0300 John Tsiombikas fixed the shader non-conformity by explicitly converting 2.2 to vec3 before passing it to pow for the texel inverse-gamma thing
Fri, 26 Oct 2012 21:22:14 +0300 John Tsiombikas gamma correct rendering
Tue, 25 Sep 2012 06:19:37 +0300 John Tsiombikas added multipass deferred
Wed, 29 Aug 2012 01:04:01 +0300 John Tsiombikas fuck that uninitialized variable
Tue, 28 Aug 2012 06:36:20 +0300 John Tsiombikas ops, a small bug slipped by
Tue, 28 Aug 2012 06:28:22 +0300 John Tsiombikas normal mapping
Tue, 28 Aug 2012 03:34:56 +0300 John Tsiombikas passing shininess and specular in mrt
Tue, 28 Aug 2012 03:18:47 +0300 John Tsiombikas ha! fixed deferred
Tue, 21 Aug 2012 04:57:33 +0300 John Tsiombikas mrt going on nicely
Tue, 21 Aug 2012 04:29:49 +0300 John Tsiombikas trying to make MRT work
Mon, 20 Aug 2012 06:11:58 +0300 John Tsiombikas lalala base prototype/sdr/mrt0.p.glsl@1e5c3f19e823