dungeon_crawler

view prototype/src/texture.h @ 72:a27528035e20

- re-organized the renderer classes a bit wrt final render-target - implemented identity color-grading palette for now - broke particle systems.... - removed multipass renderer
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 19 Oct 2012 02:45:57 +0300
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1 #ifndef TEXTURE_H_
2 #define TEXTURE_H_
4 #include "dataset.h"
6 typedef DataSet<unsigned int> TextureSet;
8 unsigned int load_texture(const char *fname);
9 void destroy_texture(unsigned int tex);
11 #endif // TEXTURE_H_