dungeon_crawler

view prototype/sdr/fallback.v.glsl @ 66:6a471c87f9ca

- added visual studio project files - changed some __func__ into __FUNCTION__ to compile on visual studio
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 07 Oct 2012 00:19:48 +0200
parents
children
line source
1 attribute vec3 attr_tangent;
3 varying vec3 pos, norm, tang;
5 void main()
6 {
7 gl_Position = ftransform();
8 pos = (gl_ModelViewMatrix * gl_Vertex).xyz;
9 norm = gl_NormalMatrix * gl_Normal;
10 tang = gl_NormalMatrix * attr_tangent;
12 gl_TexCoord[0] = gl_MultiTexCoord0;
13 }