dungeon_crawler

view prototype/doc/notes @ 68:1141a325cb73

merged with visual studio crap
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 07 Oct 2012 02:05:11 +0300
parents c40efa9cf844
children
line source
1 - The approach of preallocating OpenAL sources for each sound source is plainly
2 wrong. There's a limit to the number of OpenAL source objects, and that limit
3 is probably 255 on the implementation I'm using now.
5 == particles ==
7 - blend mode in config
8 - parameter animation relative to lifetime of particle not absolute time