dungeon_crawler

view prototype/src/datapath.h @ 79:110b2af4b9d8

fixed the shader non-conformity by explicitly converting 2.2 to vec3 before passing it to pow for the texel inverse-gamma thing
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 27 Oct 2012 01:54:39 +0300
parents 252a00508411
children
line source
1 #ifndef DATAPATH_H_
2 #define DATAPATH_H_
4 #include <string>
6 void add_data_path(const char *path);
8 std::string datafile_path(const char *fname);
10 #endif // DATAPATH_H_