dungeon_crawler

view prototype/sdr/deferred.v.glsl @ 58:0d4061b1e6a1

changed the level a bit to indicate where there should be lights I need to scrap all this asap
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 21 Sep 2012 05:27:28 +0300
parents
children
line source
1 void main()
2 {
3 gl_Position = gl_Vertex;
4 gl_TexCoord[0] = gl_MultiTexCoord0;
5 }