dungeon_crawler

view prototype/data/deftile.mtl @ 21:0588f8a1a351

converting LIGHT meshes to lights
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 21 Aug 2012 06:33:36 +0300
parents 8fb37db44fd8
children 0357994effe2
line source
1 # Blender MTL File: 'deftile.blend'
2 # Material Count: 4
3 newmtl
4 Ns 0
5 Ka 0.000000 0.000000 0.000000
6 Kd 0.8 0.8 0.8
7 Ks 0.8 0.8 0.8
8 d 1
9 illum 2
12 newmtl floor_material_floor_diffuse.jpg
13 Ns 96.078431
14 Ka 0.000000 0.000000 0.000000
15 Kd 0.640000 0.640000 0.640000
16 Ks 0.200000 0.200000 0.200000
17 Ni 1.000000
18 d 1.000000
19 illum 2
20 map_Kd /home/nuclear/3ddata/dung_crawl_prot/floor_diffuse.jpg
21 map_Bump /home/nuclear/3ddata/dung_crawl_prot/floor_normal.jpg
24 newmtl torch_material_rustiron.jpg
25 Ns 96.078431
26 Ka 0.000000 0.000000 0.000000
27 Kd 0.358832 0.198957 0.119706
28 Ks 0.107843 0.107843 0.107843
29 Ni 1.000000
30 d 1.000000
31 illum 2
32 map_Kd /home/nuclear/3ddata/dung_crawl_prot/rustiron.jpg
35 newmtl wall_material_stonewall_diffuse.jpg
36 Ns 105.882353
37 Ka 0.000000 0.000000 0.000000
38 Kd 0.640000 0.640000 0.640000
39 Ks 0.200000 0.200000 0.200000
40 Ni 1.000000
41 d 1.000000
42 illum 2
43 map_Kd /home/nuclear/3ddata/dung_crawl_prot/stonewall_diffuse.jpg
44 map_Bump /home/nuclear/3ddata/dung_crawl_prot/stonewall_normal.jpg