dungeon_crawler

diff prototype/src/renderer.cc @ 15:3a3236a4833c

adding shaders and renderer abstraction
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 19 Aug 2012 23:09:30 +0300
parents
children 91180ee7b7d9
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/prototype/src/renderer.cc	Sun Aug 19 23:09:30 2012 +0300
     1.3 @@ -0,0 +1,77 @@
     1.4 +#include <stdio.h>
     1.5 +#include <stdlib.h>
     1.6 +#include <string.h>
     1.7 +#include <limits.h>
     1.8 +#include "opengl.h"
     1.9 +#include "renderer.h"
    1.10 +#include "sdr.h"
    1.11 +#include "datapath.h"
    1.12 +
    1.13 +#define MRT_COUNT	4
    1.14 +
    1.15 +static const char *mrt_sdr_file[][2] = {
    1.16 +	{0, "mrt0.p.glsl"},
    1.17 +	{0, "mrt1.p.glsl"},
    1.18 +	{0, "mrt2.p.glsl"},
    1.19 +	{0, "mrt3.p.glsl"}
    1.20 +};
    1.21 +
    1.22 +static unsigned int mrt_prog[MRT_COUNT];
    1.23 +static unsigned int deferred_prog;
    1.24 +
    1.25 +bool init_renderer()
    1.26 +{
    1.27 +	char vsfile[PATH_MAX], psfile[PATH_MAX];
    1.28 +	const char *fname;
    1.29 +
    1.30 +	for(int i=0; i<MRT_COUNT; i++) {
    1.31 +		if((fname = datafile_path(mrt_sdr_file[i][0]))) {
    1.32 +			strcpy(vsfile, mrt_sdr_file[i][0]);
    1.33 +		} else {
    1.34 +			vsfile[0] = 0;
    1.35 +		}
    1.36 +
    1.37 +		if((fname = datafile_path(mrt_sdr_file[i][1]))) {
    1.38 +			strcpy(psfile, mrt_sdr_file[i][1]);
    1.39 +		} else {
    1.40 +			psfile[0] = 0;
    1.41 +		}
    1.42 +
    1.43 +		if(!(mrt_prog[i] = create_program_load(vsfile, psfile))) {
    1.44 +			fprintf(stderr, "failed to load MRT program\n");
    1.45 +			return false;
    1.46 +		}
    1.47 +	}
    1.48 +
    1.49 +	if((fname = datafile_path("deferred.v.glsl"))) {
    1.50 +		strcpy(vsfile, fname);
    1.51 +	} else {
    1.52 +		vsfile[0] = 0;
    1.53 +	}
    1.54 +	if((fname = datafile_path("deferred.p.glsl"))) {
    1.55 +		strcpy(psfile, fname);
    1.56 +	} else {
    1.57 +		psfile[0] = 0;
    1.58 +	}
    1.59 +
    1.60 +	if(!(deferred_prog = create_program_load(vsfile, psfile))) {
    1.61 +		fprintf(stderr, "failed to load deferred shader program\n");
    1.62 +		return false;
    1.63 +	}
    1.64 +	return true;
    1.65 +}
    1.66 +
    1.67 +void destroy_renderer()
    1.68 +{
    1.69 +	for(int i=0; i<MRT_COUNT; i++) {
    1.70 +		free_program(mrt_prog[i]);
    1.71 +	}
    1.72 +	free_program(deferred_prog);
    1.73 +}
    1.74 +
    1.75 +void render_deferred(void (*draw_func)())
    1.76 +{
    1.77 +
    1.78 +
    1.79 +	draw_func();
    1.80 +}