dungeon_crawler
diff prototype/src/camera.cc @ 79:110b2af4b9d8
fixed the shader non-conformity by explicitly converting 2.2 to vec3 before passing it to pow for the texel inverse-gamma thing
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 27 Oct 2012 01:54:39 +0300 |
parents | 5c41e6fcb300 |
children |
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