dungeon_crawler
annotate prototype/sdr/deferred.v.glsl @ 77:d89b403f630b
added gamma correction (without dialing the lighting down yet)
fixed the incorrect PointLight sphere radius
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Fri, 26 Oct 2012 03:03:52 +0300 |
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children |
rev | line source |
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nuclear@18 | 1 void main() |
nuclear@18 | 2 { |
nuclear@18 | 3 gl_Position = gl_Vertex; |
nuclear@18 | 4 gl_TexCoord[0] = gl_MultiTexCoord0; |
nuclear@18 | 5 } |