dungeon_crawler

annotate prototype/doc/notes @ 73:67d330038629

ok fixed the dissapearing particle system. Had forgotten to disable TEXTURE_3D after color grading pass
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 21 Oct 2012 02:11:23 +0300
parents c40efa9cf844
children
rev   line source
nuclear@50 1 - The approach of preallocating OpenAL sources for each sound source is plainly
nuclear@50 2 wrong. There's a limit to the number of OpenAL source objects, and that limit
nuclear@50 3 is probably 255 on the implementation I'm using now.
nuclear@53 4
nuclear@53 5 == particles ==
nuclear@53 6
nuclear@53 7 - blend mode in config
nuclear@53 8 - parameter animation relative to lifetime of particle not absolute time