annotate prototype/doc/notes @ 73:67d330038629
ok fixed the dissapearing particle system. Had forgotten to disable TEXTURE_3D after color grading pass
author |
John Tsiombikas <nuclear@member.fsf.org> |
date |
Sun, 21 Oct 2012 02:11:23 +0300 |
parents |
c40efa9cf844 |
children |
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rev |
line source |
nuclear@50
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1 - The approach of preallocating OpenAL sources for each sound source is plainly
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nuclear@50
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2 wrong. There's a limit to the number of OpenAL source objects, and that limit
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nuclear@50
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3 is probably 255 on the implementation I'm using now.
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nuclear@53
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4
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nuclear@53
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5 == particles ==
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nuclear@53
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6
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nuclear@53
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7 - blend mode in config
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nuclear@53
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8 - parameter animation relative to lifetime of particle not absolute time
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