dungeon_crawler

annotate prototype/src/timer.cc @ 79:110b2af4b9d8

fixed the shader non-conformity by explicitly converting 2.2 to vec3 before passing it to pow for the texel inverse-gamma thing
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 27 Oct 2012 01:54:39 +0300
parents 862461b686f4
children
rev   line source
nuclear@69 1 #ifndef _MSC_VER
nuclear@38 2 #include <chrono>
nuclear@38 3 #include "timer.h"
nuclear@38 4
nuclear@38 5 using namespace std::chrono;
nuclear@38 6
nuclear@38 7 static bool timer_initialized;
nuclear@38 8 static time_point<steady_clock> start_time;
nuclear@38 9
nuclear@38 10 unsigned long get_time_msec(void)
nuclear@38 11 {
nuclear@38 12 if(!timer_initialized) {
nuclear@38 13 start_time = steady_clock::now();
nuclear@38 14 timer_initialized = true;
nuclear@38 15 }
nuclear@38 16
nuclear@38 17 auto dur = steady_clock::now() - start_time;
nuclear@38 18 return duration_cast<milliseconds>(dur).count();
nuclear@38 19 }
nuclear@69 20 #else
nuclear@69 21 #include <Windows.h>
nuclear@69 22
nuclear@69 23 unsigned long get_time_msec(void)
nuclear@69 24 {
nuclear@69 25 return GetTickCount();
nuclear@69 26 }
nuclear@69 27 #endif