nuclear@0: /* nuclear@0: 256-color 3D graphics hack for real-mode DOS. nuclear@0: Copyright (C) 2011 John Tsiombikas nuclear@0: nuclear@0: This program is free software: you can redistribute it and/or modify nuclear@0: it under the terms of the GNU General Public License as published by nuclear@0: the Free Software Foundation, either version 3 of the License, or nuclear@0: (at your option) any later version. nuclear@0: nuclear@0: This program is distributed in the hope that it will be useful, nuclear@0: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@0: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@0: GNU General Public License for more details. nuclear@0: nuclear@0: You should have received a copy of the GNU General Public License nuclear@0: along with this program. If not, see . nuclear@0: */ nuclear@0: #ifndef TEXTURE_H_ nuclear@0: #define TEXTURE_H_ nuclear@0: nuclear@0: struct texture { nuclear@0: int width, height; nuclear@0: unsigned char *pixels; nuclear@0: nuclear@0: struct { nuclear@0: unsigned char r, g, b; nuclear@0: } *palette; nuclear@0: int num_colors; nuclear@0: nuclear@0: FILE *file; nuclear@0: }; nuclear@0: nuclear@0: struct texture *load_texture(const char *fname); nuclear@0: void free_texture(struct texture *tex); nuclear@0: nuclear@0: unsigned char *get_texture_pixels(struct texture *tex); nuclear@0: int find_texture_color(struct texture *tex, int r, int g, int b); nuclear@0: nuclear@0: struct texture *tex_gen_checker(int xsz, int ysz, int usub, int vsub, int c1, int c2); nuclear@0: nuclear@0: #endif /* TEXTURE_H_ */