dostunnel

annotate src/texture.h @ 5:0f984156753e

fixed the jerkiness
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 16 Mar 2013 07:10:53 +0200
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nuclear@0 1 /*
nuclear@0 2 256-color 3D graphics hack for real-mode DOS.
nuclear@0 3 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
nuclear@0 4
nuclear@0 5 This program is free software: you can redistribute it and/or modify
nuclear@0 6 it under the terms of the GNU General Public License as published by
nuclear@0 7 the Free Software Foundation, either version 3 of the License, or
nuclear@0 8 (at your option) any later version.
nuclear@0 9
nuclear@0 10 This program is distributed in the hope that it will be useful,
nuclear@0 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@0 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@0 13 GNU General Public License for more details.
nuclear@0 14
nuclear@0 15 You should have received a copy of the GNU General Public License
nuclear@0 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@0 17 */
nuclear@0 18 #ifndef TEXTURE_H_
nuclear@0 19 #define TEXTURE_H_
nuclear@0 20
nuclear@0 21 struct texture {
nuclear@0 22 int width, height;
nuclear@0 23 unsigned char *pixels;
nuclear@0 24
nuclear@0 25 struct {
nuclear@0 26 unsigned char r, g, b;
nuclear@0 27 } *palette;
nuclear@0 28 int num_colors;
nuclear@0 29
nuclear@0 30 FILE *file;
nuclear@0 31 };
nuclear@0 32
nuclear@0 33 struct texture *load_texture(const char *fname);
nuclear@0 34 void free_texture(struct texture *tex);
nuclear@0 35
nuclear@0 36 unsigned char *get_texture_pixels(struct texture *tex);
nuclear@0 37 int find_texture_color(struct texture *tex, int r, int g, int b);
nuclear@0 38
nuclear@0 39 struct texture *tex_gen_checker(int xsz, int ysz, int usub, int vsub, int c1, int c2);
nuclear@0 40
nuclear@0 41 #endif /* TEXTURE_H_ */