dos3d
view README @ 4:c3e0bccd673e
added texture mapping
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Mon, 21 Nov 2011 11:51:23 +0200 |
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1 A short trip back in time in the days of 16bit graphics programming for MS-DOS
2 in VGA mode 13h.
4 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
5 Feel free to use, modify and redistribute this code under the terms of the GNU
6 General Public License version 3 (or at your option any later version published
7 by the free software foundation). See COPYING for details.
9 interesting source code files:
10 - mingl.c: quick & dirty 256-color renderer with a vaguely GL-like interface.
11 - vga.c: denthoresque vga mode 13h driver.
12 - timer.c: DOS timer and 8254 code.
14 To compile this you need Borland C, any version should do. Just type make.
16 Special thanks to the vim project for providing a DOS version of vim, without it
17 this would be much less enjoyable.