dos3d

diff dosemu/dosemu.c @ 0:f04884489bad

dos3d initial import
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 21 Nov 2011 06:14:01 +0200
parents
children bce78aaafc68
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/dosemu/dosemu.c	Mon Nov 21 06:14:01 2011 +0200
     1.3 @@ -0,0 +1,221 @@
     1.4 +/*
     1.5 +256-color 3D graphics hack for real-mode DOS.
     1.6 +Copyright (C) 2011  John Tsiombikas <nuclear@member.fsf.org>
     1.7 +
     1.8 +This program is free software: you can redistribute it and/or modify
     1.9 +it under the terms of the GNU General Public License as published by
    1.10 +the Free Software Foundation, either version 3 of the License, or
    1.11 +(at your option) any later version.
    1.12 +
    1.13 +This program is distributed in the hope that it will be useful,
    1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    1.16 +GNU General Public License for more details.
    1.17 +
    1.18 +You should have received a copy of the GNU General Public License
    1.19 +along with this program.  If not, see <http://www.gnu.org/licenses/>.
    1.20 +*/
    1.21 +
    1.22 +/* This file implements all calls made to dos-specific code using SDL
    1.23 + * Don't ask why ...
    1.24 + */
    1.25 +
    1.26 +#include <stdlib.h>
    1.27 +#include <assert.h>
    1.28 +#include <SDL.h>
    1.29 +#include "vga.h"
    1.30 +#include "conio.h"
    1.31 +#include "mouse.h"
    1.32 +#include "timer.h"
    1.33 +
    1.34 +static void proc_events(void);
    1.35 +
    1.36 +/* ----- graphics (vga.c implementation) ----- */
    1.37 +static SDL_Surface *fbsurf;
    1.38 +
    1.39 +#define DOUBLESZ	(fbsurf->w != 320)
    1.40 +
    1.41 +void set_video_mode(int mode)
    1.42 +{
    1.43 +	int resx = 320, resy = 200;
    1.44 +
    1.45 +	if(getenv("DOSEMU_DOUBLESIZE")) {
    1.46 +		resx *= 2;
    1.47 +		resy *= 2;
    1.48 +	}
    1.49 +
    1.50 +	switch(mode) {
    1.51 +	case 0x13:
    1.52 +		SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER);
    1.53 +		if(!(fbsurf = SDL_SetVideoMode(resx, resy, 8, SDL_HWPALETTE))) {
    1.54 +			fprintf(stderr, "failed to set video mode\n");
    1.55 +			abort();
    1.56 +		}
    1.57 +		SDL_ShowCursor(0);
    1.58 +		break;
    1.59 +
    1.60 +	case 3:
    1.61 +		SDL_ShowCursor(1);
    1.62 +		SDL_Quit();
    1.63 +		break;
    1.64 +
    1.65 +	default:
    1.66 +		break;
    1.67 +	}
    1.68 +}
    1.69 +
    1.70 +void set_palette(unsigned char c, unsigned char r, unsigned char g, unsigned char b)
    1.71 +{
    1.72 +	SDL_Color col;
    1.73 +	col.r = r;
    1.74 +	col.g = g;
    1.75 +	col.b = b;
    1.76 +
    1.77 +	if(SDL_SetPalette(fbsurf, SDL_LOGPAL | SDL_PHYSPAL, &col, c, 1) != 1) {
    1.78 +		fprintf(stderr, "set_palette failed to set the required color\n");
    1.79 +	}
    1.80 +}
    1.81 +
    1.82 +void copy_frame(unsigned char *frame)
    1.83 +{
    1.84 +	if(SDL_MUSTLOCK(fbsurf)) {
    1.85 +		SDL_LockSurface(fbsurf);
    1.86 +	}
    1.87 +
    1.88 +	if(DOUBLESZ) {
    1.89 +		int i, j;
    1.90 +		Uint16 *dest = fbsurf->pixels;
    1.91 +
    1.92 +		for(i=0; i<200; i++) {
    1.93 +			for(j=0; j<320; j++) {
    1.94 +				Uint16 twopix = ((Uint16)*frame << 8) | (Uint16)*frame;
    1.95 +				dest[j] = dest[j + 320] = twopix;
    1.96 +				frame++;
    1.97 +			}
    1.98 +			dest += fbsurf->pitch;
    1.99 +		}
   1.100 +	} else {
   1.101 +		memcpy(fbsurf->pixels, frame, 64000);
   1.102 +	}
   1.103 +
   1.104 +	if(SDL_MUSTLOCK(fbsurf)) {
   1.105 +		SDL_UnlockSurface(fbsurf);
   1.106 +	}
   1.107 +	SDL_Flip(fbsurf);
   1.108 +}
   1.109 +
   1.110 +void wait_vsync(void)
   1.111 +{
   1.112 +}
   1.113 +
   1.114 +/* ----- event handling (conio.h) ----- */
   1.115 +static SDL_Event *keybev;
   1.116 +static int mousex, mousey, bnmask;
   1.117 +
   1.118 +int kbhit(void)
   1.119 +{
   1.120 +	if(!keybev) {
   1.121 +		proc_events();
   1.122 +	}
   1.123 +	return keybev != 0;
   1.124 +}
   1.125 +
   1.126 +char getch(void)
   1.127 +{
   1.128 +	char res;
   1.129 +
   1.130 +	while(!keybev) {
   1.131 +		SDL_Event ev;
   1.132 +		SDL_WaitEvent(&ev);
   1.133 +		SDL_PushEvent(&ev);
   1.134 +		proc_events();
   1.135 +	}
   1.136 +	res = keybev->key.keysym.sym;
   1.137 +	keybev = 0;
   1.138 +	return res;
   1.139 +}
   1.140 +
   1.141 +/* mouse handling (mouse.c implementation) */
   1.142 +int have_mouse(void)
   1.143 +{
   1.144 +	return 1;
   1.145 +}
   1.146 +
   1.147 +int read_mouse(int *xp, int *yp)
   1.148 +{
   1.149 +	if(xp) *xp = mousex;
   1.150 +	if(yp) *yp = mousey;
   1.151 +	return bnmask;
   1.152 +}
   1.153 +
   1.154 +static void proc_events(void)
   1.155 +{
   1.156 +	static SDL_Event ev;
   1.157 +
   1.158 +	while(SDL_PollEvent(&ev)) {
   1.159 +		switch(ev.type) {
   1.160 +		case SDL_KEYDOWN:
   1.161 +			keybev = &ev;
   1.162 +			return;
   1.163 +
   1.164 +		case SDL_MOUSEMOTION:
   1.165 +			mousex = ev.motion.x;
   1.166 +			mousey = ev.motion.y;
   1.167 +
   1.168 +			if(DOUBLESZ) {
   1.169 +				mousex /= 2;
   1.170 +				mousey /= 2;
   1.171 +			}
   1.172 +			break;
   1.173 +
   1.174 +		case SDL_MOUSEBUTTONDOWN:
   1.175 +		case SDL_MOUSEBUTTONUP:
   1.176 +			{
   1.177 +				int mask = 0;
   1.178 +				switch(ev.button.button) {
   1.179 +				case SDL_BUTTON_LEFT:
   1.180 +					mask = MOUSE_LEFT;
   1.181 +					break;
   1.182 +				case SDL_BUTTON_MIDDLE:
   1.183 +					mask = MOUSE_MIDDLE;
   1.184 +					break;
   1.185 +				case SDL_BUTTON_RIGHT:
   1.186 +					mask = MOUSE_RIGHT;
   1.187 +				default:
   1.188 +					break;
   1.189 +				}
   1.190 +				if(!mask) {
   1.191 +					break;
   1.192 +				}
   1.193 +
   1.194 +				if(ev.button.state == SDL_PRESSED) {
   1.195 +					bnmask |= mask;
   1.196 +				} else {
   1.197 +					bnmask &= ~mask;
   1.198 +				}
   1.199 +			}
   1.200 +			break;
   1.201 +
   1.202 +		default:
   1.203 +			break;
   1.204 +		}
   1.205 +	}
   1.206 +}
   1.207 +
   1.208 +/* ---- timer.c implementation ---- */
   1.209 +static Uint32 start_time;
   1.210 +
   1.211 +void init_timer(int res_hz)
   1.212 +{
   1.213 +	reset_timer();
   1.214 +}
   1.215 +
   1.216 +void reset_timer(void)
   1.217 +{
   1.218 +	start_time = SDL_GetTicks();
   1.219 +}
   1.220 +
   1.221 +unsigned long get_msec(void)
   1.222 +{
   1.223 +	return (unsigned long)(SDL_GetTicks() - start_time);
   1.224 +}